* Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
* Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
* Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
* Improved matchmaking logic
o Fixed a case where players were being matched to full servers
* Updated the localization files
* Updated Pl_Barnblitz
o Reduced Blue respawn time at cap 1
o Fixed cart not allowing overtime when it has to stop at the turn table
o Fixed players getting stuck in spawn doors when blue captures a point
o Fixed spawn doors staying open when points are captured
o Various clipping and exploit fixes