July 7, 2011 Patch

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Revision as of 22:37, 7 July 2011 by Zimmer (talk | contribs) (Created page with " * Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies * Fixed a bug where healing a Scout while they change class in the spawn room would ...")
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   * Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
   * Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
   * Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
   * Improved matchmaking logic
         o Fixed a case where players were being matched to full servers
   * Updated the localization files
   * Updated Pl_Barnblitz
         o Reduced Blue respawn time at cap 1
         o Fixed cart not allowing overtime when it has to stop at the turn table
         o Fixed players getting stuck in spawn doors when blue captures a point
         o Fixed spawn doors staying open when points are captured
         o Various clipping and exploit fixes