Gibs

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Revision as of 23:58, 8 September 2010 by Piemanmoo (talk | contribs) (Debris Gibs: no longer needed)
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Oh, they're gonna have to glue you back together...IN HELL!
The Demoman on postmortem repair work

Gibs or "giblets" are the bits and pieces of a player's body that are left after the player has been blown up by an explosive, such as rockets (from a Soldier's Rocket Launcher or an Engineer's Level 3 Sentry Gun) or a Demoman's Grenades or Sticky bombs. A player will only gib on a direct hit from one of these weapons. To lighten the mood after you are gibbed, the game will point out any body parts that appear on the Deathcam.

The term gibs also encapsulates debris left by destroyed buildings, broken Electro Sappers, broken Razorbacks and the fallout from the explosion upon the attacking teams' victory on the final stage of a Payload map.

The term 'gib' can also be used as a verb, e.g. 'gibbing' someone, meaning reducing an enemy to gibs by blowing them up with a rocket or grenade.

Players can gib themselves on command by entering explode into the console (similar to suiciding by entering kill).

It should be noted that the in-game gibs, with the exception of the Soldier, do not show the player models' final designs. For example, a gibbed Scout has a different shoe design, and his socks have stripes. Also, if a player wearing an unlocked hat is gibbed, their hat will either disappear, or appear alongside the default hat in the player's gibs. As well, the Engineer's right hand gib will always be his glove, even when the Gunslinger is equipped.

List of Gibs

Class Gibs

Generic Gibs

Birthday mode Gibs

Birthday mode servers and censored versions of Team Fortress 2 have completely different types of gibs.

Debris Gibs