Dilent
Backpack | Stats |
Dilent | |
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Basic information | |
Icon: | |
Native language: | American English |
Team Fortress 2 | |
Favorite classes: | Scout |
Favorite maps: | Badlands |
Favorite hats: | Summer shades and Fast Learner |
Contact information | |
Steam page: | Steam Account |
“ | Quoted text.
— Shaftmetwisted`LFT : such trash
Dilent: yes |
” |
About Me
My name is David, I have had good experience in the competitive scene with TF2, I use to play Medic for multiple intermediate teams. I quit cause I pretty much got bored of medic. Now I play competitive scout for 6v6 and I'm about intermediate. I wont join any teams for any seasons because I have to keep up with school and my social life, so I basically ring for scrims, play PUGs and make lobbies. Also play a WHOOOOOOOOOOOOOLE lot of MGE
Music
I love rap, specifically old school. But I still like some newer rap. Since music is a big part of my life and really describes me, I thought it would be appropriate to list a couple songs that I'm really into at the moment. Just so you know my favorite rapper is Jay Electronica.
Jay Electronica - Dimethyltryptamine
Cyne - Soapbox
Madvillian - All Caps
Mike G - Forest Green
Mike G - Welcome 2 LA (favorite by Mike)
RJD2 - June
Nas - Nas Is Like
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Scout Rollout on Badlands
Permanent Rollout - When I spawn I hold crouch to allow Medic and Demoman to find each other in order for them to get a proper Overheal (buff) on the Demoman. By the time the Demoman does his first jump towards the door I stand. During this time the medic would heal the Soldiers so don't jump or do anything to interfere with the Medic giving them buff. By the time the Medic is starting to give the Soldiers full buff, that's when I'm able to move. I go out the door and go past the two blue columns and go the bottom exit of last, during this time the Medic should give you buff. I then go up the stairs on the right of the bottom of last. I then go up the stairs and go through dropout (square hole,) and it is here where I choose which rollout I take.
Rollout A - After going through dropout, I continue forward under the small bridge (valley) then go under mid bridge. This rollout sometimes doesn't works for 3 reasons. 1. Soldiers w/ Medic might take valley rollout and cut you off. 2. Demoman sometimes takes valley rollout, and it depends if you can get damage on him or kill him. 3. 1 or 2 scouts may take valley rollout, and it depends if you can kill one of them or both of them. If no one takes valley rollout and I'm able to kill the enemies who taken valley, I continue to their valley and get to their dropout and go through their house (shown on map.) I would go in and get a med/solly/demo/scout pick, this method can be risky and it depends whether or not you get lucky. Sometimes if too much is going on in house I would sometimes just go to their gray bridge and enter their house through choke entrance.
Rollout B - For this rollout I just go through house and if I'm early and no Demoman and Scouts are there, I get some cap time on the mid point. But you don't want to be so dedicated to getting cap time on the point, because when Scouts and Demo gets there your easy to get killed. So when they get to mid I either back up onto crates and provide some defense. Or if possible I start attacking the Demo hoping to get a pick. Getting a pick on Demo at mid is a big deal, doing this will allow your team to have a higher chance of getting mid.
Rollout C - This rollout follows the same beginning as rollout A, (go through valley.) But instead of going under mid point, I go to the small house to the right (shit house.) After doing this I have 2 options. 1. Go through shit house and get a pick on the enemy team. 2. Lure someone into shit house on the enemy team to get a pick on them (this method doesn't work sometimes, due to the fact the enemy team will probably come to assist the person your trying to get a kill on.)