Template:Class weapons table pyro primary
Primary
Fire damage is determined by particle range from Flamethrower.
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Flame Thrower |
200 | N/A | Base (Max): 139.5 / sec. Crit (Max): 418.5 / sec. Afterburn: |
On hit: ignites enemy. Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. | |
Unlock Backburner |
200 | N/A | Base (Max): 160.4 / sec. Crit (Max): 481.3 / sec. Afterburn: |
Guarantees Critical hits when attacking from behind. Deals 10% more damage. | |
Craft Degreaser |
200 | N/A | Base (Max): 139.5 / sec. Crit (Max): 418.5 / sec. Afterburn: |
Gives 65% faster weapon switch. Deals 25% less afterburn damage. | |
Craft Phlogistinator |
200 | N/A | Base (Max): 125.5 / sec. Crit (Max): 376.6 / sec. Afterburn: |
On hit: ignites enemy. Upon dealing enough fire damage, secondary fire initiates 'Mmmph', which fully restores health and gives guaranteed Critical hits over a short period of time. Damage taken is reduced to a fraction during the taunt. |
This template is meant to be used in localized versions of the Pyro article, replacing current weapon table.
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