Talk:Darwin's Danger Shield

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Revision as of 16:53, 3 October 2010 by Rocketlawnchair (talk | contribs) (Introduction)
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the items effect

this item doesn't have any lock up ability it only has +25 max health on the wearer and its a set item.--The preceding unsigned comment was added by Rocketlawnchair (talk) • contribs) 03:20, 1 October 2010

Please sign name with 4 tildes and also I hope you like that I fixed it feel free to make changes.CANPoo 02:30, 1 October 2010 (UTC)


Damage

Is there a reason this section is here? It just seems like a pointless link. TheMagister 16:43, 1 October 2010 (UTC)

Possibility

It could be possible if this came from the same crocodile as Ol' Snaggletooth, as they both come from crocodiles.

Introduction

The introduction claims that "allowing them to survive otherwise fatal attacks such as headshots." while the set makes it so you cant die from headshots, this item will only protect a spy from an ambassador headshot (102 damage) which they could already survive, a sniper rifle uncharged and a huntsman headshot both do 150 damage (the amount of health a sniper with Darwin's Danger Shield has)

So unless there are some unannounced benefits I am unaware of, I am removing this either misleading or irrelevant line -Murdats 08:45, 3 October 2010 (UTC)

Was that any excuse to remove the line concerning backstabs? Please be aware of the rest of the article when choosing to delete things.--Focusknock 11:15, 3 October 2010 (UTC)
If you get hit with a head shot(arrow or bullet) your health goes down to 1hp. if your shot again in the head it will be a head shot. so the amount of damage per head shot doesn't count it just takes you down to 1 hp. its not miss leading. might need to add in the 1hp survival.Rocketlawnchair 16:53, 3 October 2010 (UTC)