Talk:Flying Guillotine
Medieval Mode
Just to confirm, this weapon cannot be used in Medieval Mode? I can't seem to find that information in the in_game.txt. 03:52, 3 August 2012 (PDT)
Confirmed, it can't. No idea why. Ragorism 07:07, 3 August 2012 (PDT)Ragorism
Well, it should. It's not a product of the modern, is it now? I mean, look at it. It's just a butcher knife. { <3 SpriteFan3 © } 12:53, 3 August 2012 (PDT)
- Well, it's no matter now. 17:44, 3 August 2012 (PDT)
- Didn't they change it to allow it in medieval mode now?GeneStealer 17:58, 5 August 2012 (PDT)
.res file for the Cleaver meter?
As far as I know it isn't HudItemEffectMeter_Scout.res, it's apparently just HudItemEffectMeter.res, but I don't really see how. http://cloud-2.steampowered.com/ugc/541808684845762012/3F21B917E170AABBF303124AF76FC3DBB2E6B242/
Ragorism 07:03, 3 August 2012 (PDT)Ragorism
Mini-Crit Range?
Mini-Crit Range
Anybody know how far away you have to be to make this weapon mini-crit? Give me an example (eg across 2fort bridge, etc.) GeneStealer 17:59, 5 August 2012 (PDT)