User:Texaneer
“ | Hey look, buddy. I'm Texaneer — that means I'm engineer.
— Texaneer
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” |
Contents
Empty Space of Nope.avi
About myself
I'm interested in Team Fortress 2 weapons, more than hats. My biggest dream is telling valve to fix some weapons and make more weapons and item sets with effects than hats that does nothing except taking away players life "Because of HATZ! BLAAAAWL!". Maybe when Gaben develops HL2 ep.3 then Gordon Freeman instead of taking somewhat aperture poop from Borealis will take aperture science senseless hat(ASSHat). You know Valve, they are doing anything but not Half Life(and sometimes Left 4 Dead 2). So, back to the topic:
I'm making Gmod and SFM videos on my youtube channel. If you want to watch my videos, here is the channel
Valve weapons that needs to be changed
Because we all know that some pisses us off or they are too weak, bad etc.
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Class | Weapon | Current | Changes | Reason |
![]() Scout |
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Because this weapon annoys everyone due to it's overpowerness |
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This weapon is pretty unbalanced. | |
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Seriously? When I'm burning these scouts with this pistol, It's ok. But when I'am a scout then I have no chance to survive, especially when i use Baby Face's Blaster(In fact, I prefer good old scattergun) | |
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Because it's underpowerded | |
![]() Soldier |
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Because there is no difference in weapon switching between this and stock shotgun, also it should deal less damage, because it will make overpowerded pyro combo set. |
![]() Pyro |
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Crits from behind is a pure source of RAGE in TF2 gameplay. And high airblast cost requires full crit instead of mini-crit. |
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Idk, just to make it look | |
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Same like above | |
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-50% damage penalty and lack of extra damage equals underpowerded. Valve, do the maths. | |
![]() Melee |
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A SUPAH DUPAH OVERPOWERDED AXE DAT CAN INSTAKEEL WITH Degreaser COMBO!!!!!!111!!!oneoneoneone!!! Ok, seriously. Axtinguisher/Postal Pummeler is OP as hell! | |
![]() Demoman |
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![]() Melee |
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Because it's confusing for new players that they will understand it as bad weapon. Description is not enough otherwise. By the way, I don't see anything unusual in remodeled halloween eyelander | |
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It might be underpowerded for soldier, but with random crits for demoman/demoknight is seriously overpowerded when he can crit without charge | |
![]() Heavy |
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Because this weapon is too weak on long distances. |
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If not faster barrel spin then maybe higher accuracy? | |
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Valve nerfed this weapon to make heavy more vulneable to damage. Old one was pretty balanced and useful, now it's a junk. I want old one BACK | |
![]() Medic |
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Because lack of overheal difficults keeping patient alive. |
![]() Sniper |
![]() Secondary |
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These weapons needs more ammo. Olny scout can hold 4 clips, not sniper |
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Short crit chance time and slow firing rate makes this weapon UP, it needs a buff. |
Weapon Ideas
Here's some weapon ideas that I came up with it:
Hurr | ||
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Class | Weapon | Stats |
![]() Soldier |
![]() Secondary |
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![]() Pyro |
100px Melee |
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![]() Sniper |
100px Secondary |
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