User:DB
Welcome...
I have an extensive knowledge of VS Saxton Hale, Death Run, Prophunt and Randomizer. Ask me things.
I've found out that spectators move at about 300.8% normal speed, which is 902.4 units.
Sometimes spectators can glitch, causing more time to go to maximum speed, faster max speed, and poor turning.
The noclip command makes the player go at 1504 units, which is 501.33% normal speed.
Using comparisons from the notorious Super Scout's speed, the highest speeds achievable by normal means are as follows:
188 % - NOCLIP
112.8 % - SPECTATOR
93.75 % - Demoman (Charge)
79.6875 % - Demoman (Scotsman's Skullcutter Slowdown, Charge)
65 % - MAX SPEED
64.6875 % - Scout (Baby Face's Blaster Max Boost)
63.125 % - Scout (Disciplinary Action Boost)
62.5 % - Scout (Crit-a-Cola Boost)
53.125 % - Medic (Disciplinary Action Boost)
50.625 % - Pyro, Engineer, Sniper, Spy (Disciplinary Action Boost)
50 % - Scout
48.125 % - Demoman (Disciplinary Action Boost)
48 % - Soldier (Escape Plan Boost 4)
46.125 % - Demoman (Eyelander Boost 4)
43.375 % - Demoman (Eyelander Boost 3)
42 % - Soldier, Heavy (Escape Plan Boost 3) (Disciplinary Action Boost)
41.25 % - Pyro (Gas Jockey Set)
40.5 % - Demoman (Eyelander Boost 2)
40 % - Medic
38.8125 % - Heavy (Buffalo Steak Sandvich Boost)
37.75 % - Demoman (Eyelander Boost 1)
37.5 % - Pyro, Engineer, Sniper, Spy
37.375 % - Heavy (Gloves of Urgently Running Boost)
36 % - Soldier (Escape Plan Boost 2, Disciplinary Action Boost)
35 % - Demoman
33 % - Soldier (Escape Plan Boost 1)
32.5 % - Scout (Baby Face's Blaster No Boost)
30 % - Soldier
29.75 % - Demoman (Scotsman's Skullcutter Slowdown)
28.75 % - Heavy
28.125 % - Engineer (Hauling Slowdown)
20 % - Sniper (Huntsman Scope Slowdown)
13.75 % - Heavy (Minigun Rev Slowdown)
10 % - Soldier, Sniper (Cow Manger 5000 Charge Slowdown) (Sniper Rifle Scope Slowdown)
5.5 % - Heavy (Brass Beast Rev Slowdown)
2 % - Sniper (Sniper Rifle Scope Slowdown, Cozy Camper Scope Slowdown)
Random Coloured Boxes! (just learning, thanks Ashes for the helpful info on the userbox problem I had... might make it 4xwhatever later on)
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