User talk:WindPower
Your user page's CSS
Hi, Wind! I've been working on getting my userpage into an acceptable condition, and I was wondering if you could show me how you have those divs hidden that show on the click of a link, as well as how the backgrounds work. If you don't have the time, I would really appreciate it if you sent me in the right direction, with, for example, a link. Thanks! r 1 [ C T ] 21:40, 10 October 2012 (PDT)
- Unfortunately this is done in JavaScript, and we don't allow users to write their own JavaScript because it would be possible to write malicious JavaScript code that way. As such, only a few pages on the wiki have custom JavaScript available. However, you can use CSS and define your custom stylesheet, though you need to ask if you want that to be enabled on your userpage. But it's usually not granted to users who haven't done much besides editing their userpage, so I think you should focus on that first and then you can worry about having a pretty userpage.
- For reference, the custom CSS for my userpage is at User:WindPower/Page.css and the custom JavaScript code is at User:WindPower/Page.css. The list of pages with custom CSS and custom javascript can be found here (Ctrl+F "pagesJS" or "pagesCSS" to find the right line); you can go to these pages and add "
/Page.css
" or "/Page.js
" at the end of the URL to get the custom CSS or javascript. — Wind 21:53, 10 October 2012 (PDT)
TF2 Wiki Table Of Contents
An Updated Verison of my Idea to help TF2 Wiki user to search for Items with ease. Here is a preview. It is a pre- format to what the final product will look like. It will include a map stamp list and other such items.
--General Cap 13:43, 24 June 2012 (PDT)
RE: The IRC
Unban me. Once again, I've fallen victim to Lagg's bad judgement. As a good friend on Steam just said to me: "regardless of the video, all you did was post a youtube link. I fail to see how that warrants a ban". I am also calling for the de-adminning of Lagg. Of course, that's a decision that'd be best left to the higher ups. Look at his contribs though. Look at his screwups. Read my userpage if need be. But all I'm saying right now is unban me from the IRC and do something about Lagg. I'm getting sick of the guy. 404: User Not Found (talk) 21:25, 21 January 2012 (PST)
- Oh, and in defense, yes, I may have accidentally started a Canada/America discussion, but I tried to leave it, and was pulled back in, hence why I posted that video and left. The Cult of Personality (talk) 21:28, 21 January 2012 (PST)
- Looks like the matter has been handled — Wind 10:47, 22 January 2012 (PST)
Cheers, mates!
Just wanted to say a big thank you to all the mods - I've put a lot of time into the wiki (nothing compared to you of course!) and it's great for my work to be rewarded. I don't need to say how awesome you guys all are! » Cooper Kid (blether) • (contreebs) 17:11, 22 January 2012 (PST)
- Yay~ — Wind 15:01, 23 January 2012 (PST)
group of translatores
Hi i've created a group were the italian translators can chat and solve any concern regarding the translation in italian of some terms. Is it possible to promote it here in the wiki? where exactly i can do this? the group is here: http://steamcommunity.com/groups/Italiantf2wikitranslators thank you, Ironmask 03:37, 23 January 2012 (PST)
- The best place is on the translation progress page, which you have already done~ The second best place is replacing the "Steam group" link on the italian main page by this one, which I have done just now. The third best place would probably be to post an announcement on the main (english) Steam group itself, which I can do if you want me to — Wind 15:01, 23 January 2012 (PST)
Thank you for the help, you don't even know how happy i am about it. I've already made a small post on the english Steam Group. As of now, i think we've done everything possible to let the people know our group. Thanks again! Ironmask 02:06, 25 January 2012 (PST)
Russian TF2 fonts on this wiki
Hello. Some people from IRC channel advised me to ask you about problem. The problem is that current TF2 fonts on this wiki didnt support russian simbols. We wants to add this. Maybe you can help with this? ps: sorry for bad English if it was so. --Askarmuk 08:28, 5 February 2012 (PST)
Thanks for the edit
I undid my edit but it was never accepted by the wiki, or my firefox is a jerk. I wanted to undid it because i made it wrong. I just wanted to say to you that this isn't my normal way of doing things, because i clean behind myself. Not that my pure and clean profile get's dirty by this edit. TheDoctor 14:11, 6 February 2012 (PST)
Sorry
Sorry, for all the trouble which has been caused by RectrumZone, but I cannot do much outta it then just warn him on my own language. I don't want to take any actions then just removing unapprovable edits which has been added on both the /en and /no. It seems he hasn't actually understood the rules I have already explained to him almost TWICE on our native language. So I will ask you to keep a close look on the /en while Lockon and me takes care of /no (which Lockon has been doing so kindly for me in the last couple of days). Also, if this user does not show any improvement. I would just have to go with a huge warning about doing these so called "grammar corrections". Recently, he has been editing non existing article link-ups, which kind of bugs me. As you have seen yourself, he adds useless names on things too. I just wanna mark it clearly that i have doubts about him. TheNobleScout 06:23, 23 February 2012 (PST)
Quick Draw
When i delete and edit the bad edits of RectrumZone does it count as quick draw wikichievements?
Lockon 11:51, 23 February 2012 (PST)
- Yes I guess it does, but I seriously hope you're not doing it for that — Wind 12:00, 23 February 2012 (PST)
- The user is banned now. Was not a very good contributor due to his actions. TheNobleScout 12:10, 23 February 2012 (PST)
Wind, don't worry im doing it because to help noble scout to have less stress and im doing it for the TF2 Wiki community :D Lockon 13:36, 23 February 2012 (PST)
Got a problem about Template:Patch layout
Hello, Wind. I have seen a problem inside the {{Template:Patch layout}}: the part of the "day, month, year". I know that this part is modified by WindBOT, however when it was operating, the patch title of zh-hant became "2012年february月23日更新", not "2012年2月23日更新" (The Patch page). The latter form of date is the correct one, so it seemed that WindBOT's setting is wrong or something? I don't know how to tell WindBOT not to do this, so I left a message about it for you. 07:43, 25 February 2012 (PST
- Edit patch-fmt and patch-fmt-beta to match; the
{{{1}}}
is the month name. You can wrap it in{{lang date}}
to have it translated; look at the other languages for inspiration — Wind 10:55, 25 February 2012 (PST)
Paint
Hey Wind, i think we should do a video on paint, which is similar to the video of uncrating. Lockon 14:57, 25 February 2012 (PST)
- That's the domain of the Team Fortress Wiki:Technical Demonstration project — Wind 14:58, 25 February 2012 (PST)
Missing image
Hey Wind - I wonder if you could take a quick look at this image - there's something pretty messed up about it, it's throwing all sorts of error messages at me. I'm not even sure if it's only showing up like this for me, or if it's server-side. I'm hoping it's just a cache problem, but it's unlike anything I've seen before so I thought it would be best to ask. » Cooper Kid (blether) • (contreebs) 14:09, 28 February 2012 (PST)
- Trying to name a file with characters that are not allowed in file names is bound to cause trouble. Moved to File:Dangeresque, Too.png — Wind 15:28, 28 February 2012 (PST)
Ah, right - so it was just the question mark. I did think about that, but then the exclamation is allowed in MONOCULUS! and Flair! so I thought it would be alright. Well, as long as the redirect works, I'm happy. Thanks! » Cooper Kid (blether) • (contreebs) 15:46, 28 February 2012 (PST)
- try creating a text file called "Dangeresque, Too?.png" and you'll see that it won't let you, while "MONOCULUS!" will work — Wind 15:54, 28 February 2012 (PST)
Superpower request.
If at all possible, can I get added to pageScripts.pagesJS and pageScripts.pagesCSS? I want to do some testing of pulling in and using Google's chart tools for various 'stuff'. --Org 12:35, 29 February 2012 (PST)
- CSS yes, JS no (I think you know why though) — Wind 13:09, 29 February 2012 (PST)
- Yep, because I could break the entire world :D. Anyway I'll see what I can come up with locally, and if it works, then show you afterwords, see if it would be useful for inclusion. Thank you sir.--Org 14:15, 29 February 2012 (PST)
TF2.me
Hey Wind. I saw that you now have wiki.tf, and it seems it serves the same function. Will you still be using it or am I free to point it elsewhere? (don't need to if it's still useful!) Thanks, -iRook 20:39, 1 March 2012 (PST)
- It's still used on a bunch of tweets on the Twitter account so would be nice if it kept working for a few months until they get buried — Wind 20:40, 1 March 2012 (PST)
Request
Hello. I just accidently overwrote the editor and topic at http://wiki.teamfortress.com/wiki/Talk:Frontier and I tried to add a topic but I was unaware of typing in the headline.
Could you reset it and repaste the topic as a new topic which I wrote?
Please?
Excuse my grammar and spelling.
iDromlexer 14:58, 2 March 2012 (PST)
- One note: I cut my topic off to a new topic. If my topic accidently overwrote the author's name so just fix it. iDromlexer 15:01, 2 March 2012 (PST)
- I'm not exactly sure what you are/were trying to do, but you can use the history to retrieve old versions or revert to them by yourself — Wind 15:03, 2 March 2012 (PST)
- Thanks for the professional tips. =) iDromlexer 15:06, 2 March 2012 (PST)
Nice
Hey windpower nice profiel 2 things tho the engi how does that work and also the item list i cant see verry well --Iaindude 07:45, 12 March 2012 (PDT)
Brazilian Items Filters
So we're going to indivually use filters for each class? Or do you think there is abetter way to do (or not to do) this?
And also, since that list of filters is very long, I'm still fixing any mistakes I found, so it may take some time before we can do anything with it. – Epic Eric (T | C) 09:33, 12 March 2012 (PDT)
- Okay, the filters have been reviewed and are good to go. – Epic Eric (T | C) 14:19, 12 March 2012 (PDT)
- I still think the best solution is to do it manually, but if you accept to take all responsibility for edits to /pt-br caused by these filters then moov — Wind 14:35, 14 March 2012 (PDT)
dat bot
It hasn't updated zis for over an hour. Something is wrong and it must be fixed. rZ 09:54, 23 March 2012 (PDT)
- dun — Wind 09:56, 23 March 2012 (PDT)
- > post on talk page
> bot updates pages
Still, it did take a rather long time. rZ 10:01, 23 March 2012 (PDT)
- > post on talk page
Once again it's been over an hour and the bot hasn't updated the dictionaries. rZ 11:38, 23 March 2012 (PDT)
And again... The third day without updating new dictionary tokens. It only updates 'missing translations'. — Stormbird T│C 03:19, 28 March 2012 (PDT)
Many thanks
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Rebmcr | Wikichievement unlocked! Massive assistance in getting Python image scripts up and running on my Windows box |
Split-screen
Hey, Wind, can you explaing me how to use the split-screen? You have to put it in resource folder? I didn't try it yet. If you could explain me, I would do the Equalizer weapon demonstration. Slicezorr 11:13, 26 March 2012 (PDT)
- You've already asked this on the weapon demonstration page, where I have answered; no need to ask twice — Wind 16:12, 26 March 2012 (PDT)
Help
I may be annoying, Wind, but, it says on weapon demonstration page that you can edit game files to give yourself an item (for offline testing). Can you tell me how to do that? I'll appreciate if you would help me, cuz I wanna help making demos. Slicezorr 11:20, 29 March 2012 (PDT)
- That question has also already been answered on the talk page, but this being said, I should probably remove the note on the project page about it because it has now become too hard to do to really recommend that method. Is easier to earn the weapon through regular methods, or borrow it from someone temporarily — Wind 15:23, 29 March 2012 (PDT)
Running a bot
Can you show me the link to the git repo again? Also, I don't know the first step of running a bot, so could you help me through it? rZ 09:16, 30 March 2012 (PDT)
- Repo: https://github.com/EtiennePerot/mrgusty
- How to set it up: User:WindBOT/Source
- Create all the pages mentioned in the botConfig.py file (use the WindBOT subpages as reference)
- Run bot.py
— Wind 09:34, 30 March 2012 (PDT)
Wat-chievement Unlocked!
Wat-chievement | Awarded by | Reason | ||
---|---|---|---|---|
|
Dispenser (GianAwesome) | Wat-chievement unlocked! Namely: For deceiving Linux users; feigning a Valve sequel; Google Translating to Arabic; logging a fake file change; pranking Steam Workshop creators; adding ladders to Gullywash; copying a Steam page; recording a fake video demonstration; modeling a new weapon; not-adding strings to items_game.txt and linking to a video about candies. |
Yay, I also get an achievement, thanks ^^ Dispenser (GianAwesome) 15:03, 2 April 2012 (PDT)
New template
Hey, Wind. May I make a user template (like "This user is a spy") for bronies? I'm asking, just because I'm bored and I still wanna contribute the wiki. I have copied the source code from a template, put the hex code for color and now I'm waiting for you to approve it. The template says: "This user is watches My Little Pony and enjoys it." Tell me if you wan't me to change something. Slicezorr 12:53, 4 April 2012 (PDT) Slicezorr 12:59, 4 April 2012 (PDT)
- Yes you can make such things and you don't need approval for them, but if I were you I'd make more productive edits :P — Wind 13:36, 4 April 2012 (PDT)
Sorry for filling your talk page, but, I'm wondering how to do something. I want to put a YouTube video with no video, just sound on a page. I also want it to autoplay and loop. I saw an example on this page. EncyclopediaDramatica seems to have different coding, even though it and OfficialTF2 wiki are powered by MediaWiki. Can you help me, please? Slicezorr 03:47, 5 April 2012 (PDT)
- Just add
audio=true
to turn it into an audio player. Looping can be done on the youtube side with annotations, there is no way for the template to do this. As for autoplay, we generally don't have strict rules for userpages but autoplaying audio definitely crosses that line of annoyingness, so I'm sorry but no autoplay. — Wind 16:11, 5 April 2012 (PDT)
- Just add
Current Events template
Hi! There are a couple of small errors on the currents events of Template:Current_Events: "Alladin's Private Reserve" should be "Aladdin's Private Reserve" (spelled right on the blog), and there's a period after "uniquely". It's pedantic, but these appear on the home page, and it should be beautiful. :) Tabs 22:29, 5 April 2012 (PDT)
- Done — Wind 22:57, 5 April 2012 (PDT)
WindBOT patch note filter issues
It's recently been removing line breaks and appears to be doing it to every page that uses the {{Update history}}
template. Tabs 01:39, 9 April 2012 (PDT)
- User talk:WindBOT#Patch issues — Wind 11:01, 9 April 2012 (PDT)
- Ah ha ha, my bad. - Tabs 13:03, 9 April 2012 (PDT)
about your post on my talk
@Wind i did use the model viewer to take the screenie Epic Dude 17:50, 20 April 2012 (PDT)
Balloon Race
Do you think the mod, Balloon Race deserves its own article or not since it is kind of like Payload and CP. TFPlayer™ 21:30, 24 April 2012 (PDT)
- The article was already deleted once so probably not, but you can still ask in Team Fortress Wiki:Discussion. It is better to ask there so that you get everyone's opinion and not just mine — Wind 21:34, 24 April 2012 (PDT)
NOTE
On the TF2 Wiki page of the Wiki Cap, they may also want to say that the hat is wearable by all classes, and other such info. They show it being worn by all the classes below, but I just thought it would be neat if the said so in the topic description.
--General Cap 18:01, 10 May 2012 (PDT)
- It is already shown in the first sentence of the article ("The Wiki Cap is a headwear item for all classes") and in the infobox on the right side of the page. — Wind 18:03, 10 May 2012 (PDT)
Wind TF2 class mod
Hey ,
First of all amazing mod! I got a couple of questions though , how can I change the key bindings of various classes to different keys ? For example , instead of having engineer take out the wrench on middle mouse click , how do I move it to mouse click 3 or 4?
Apologies if this is the wrong place to post this.
Syrius 02:00, 20 May 2012 (PDT)
- You can globally swap keys (for all classes) by editing binds.cfg. If you want to edit class-specific things, you'll need to edit wind_thatclass.cfg. In the engineer's case, edit wind_engineer.cfg. You can't bind things to mouse4 as it is because the config was made to support mice with 3 buttons. If you want to add a mouse4 bind, edit binds.cfg and add a line like
bind "mouse4" "+a_mouse4"
after thebind "mouse3" "+a_m3"
one. Then, in the engineer cfg, replace all instances of +a_mouse3 by +a_mouse4, and all instances of -a_mouse3 by -a_mouse4, for example. This is sort of a dirty hack though, I suggest you learn how to write .cfg files yourself if you want to customize it a lot (or write your own) — Wind 12:42, 20 May 2012 (PDT)
Just a quick FYI...
...the weapon demonstration videos for the Enforcer, Saxton Hale Mask, and Horseless Headless Horsemann's Head are all not working. Not sure if you're the person to notify, but you seemed important and in charge of the weapon demonstrations.
Also, great work on said demonstrations! :D Bukkithead 17:04, 5 June 2012 (PDT)
IndPootisway ashay onway omethingsay
rZ-chievement | Awarded by | Reason | ||
---|---|---|---|---|
|
rZ | Orfay nowingkay Template:W andway hetay aysway ofway hetay Ypsay. |
Ongratulationscay. rZ 08:57, 6 June 2012 (PDT)
Technical difficulties
I'm having trouble using the item set crafting blueprint on different language pages. See User:R4wrz0rz0r/swagbox/fr for an example. As far as I can tell, all syntax is correct for all the entries, and I can't find the source of the loop. Could you help with this? rZ 13:15, 6 June 2012 (PDT)
- It looks like Template:Blueprint and Template:dictionary/blueprints call each other about 5 or 6 times in total, playing enough tennis to make the wiki false-positive a loop. I can fix this after I get through the QuAD project, in case it's not done by then. 16:03, 6 June 2012 (PDT)
- Please do. The problem is actually in
{{dictionary/items}}
where some stuff like item sets call dictionary wrappers ({{item name}}
etc). Dis is bad. Entries in the dictionary should not call other entries in the dictionary. — Wind 18:15, 6 June 2012 (PDT)
- Please do. The problem is actually in
Custom backpack display
Hello thar, I was wondering if you could program WindBOT to make a few pages for my backpack; specifically, pages with the number of Refined, Reclaimed, and Scrap Metals I have, as well as one with the number of Mann Co. Supply Crate Keys. (I mean to use these in an {{#expr:}} via transclusion). Any help would be appreciated. rZ 14:27, 13 June 2012 (PDT)
- For that I would need
- More than one person asking for this
- Valve removing the IP block they currently have on the machine WindBOT runs on
— Wind 17:12, 13 June 2012 (PDT)
Hmm
Send an email to you. Thanks --Yjy950105 07:16, 18 June 2012 (PDT)
Korean recent change
Well.. my edits are not displayed on Korean recent change log since a few month ago. It only displays small edits or some fixes, ignore big edits. --Yjy950105 19:07, 22 June 2012 (PDT)
- That's because WindBOT has not been able to update the reports, because it is still IP-blocked by Valve. :( — Wind 19:10, 22 June 2012 (PDT)
Thank you :)
"Danke, Kamerad!" It's so good to be back! haha --Herr Queso 19:28, 23 June 2012 (PDT)
Another task for the bot
It would be very beneficial if one of the bot's tasks would be to update Template:Dictionary/steam ids periodically (including adding new IDs), since people change their names and new IDs are linked to without having dictionary entries. I think that making the bot do this would save a lot of man-hours. rZ 06:46, 2 July 2012 (PDT)
- (And yes, I know that WindBOT is down, I'm just asking for you to code it). rZ 06:47, 2 July 2012 (PDT)
- The objective of having it in a consistent dictionary format is exactly for this purpose, so yes this shall be done eventually — Wind 10:46, 2 July 2012 (PDT)
Rainblower Demonstration
I uploaded the rainblower demo to the wiki channel. If it's good, then it's already there; if not, delete it and mark the demo open for takers, because I'm going to be largely incommunicado for the nexy 2 days, and without tf2 access for the next 4. Thanks. — Armisael (T | C) 15:35, 3 July 2012 (PDT)
Username
Well, i am now called DoktorAkcel almost in every website. So i am asking: could you change my username here? :3 DrAkcel (T | C) 12:09, 11 July 2012 (PDT)
- User account "DoktorAkcel" is not registered — Wind 21:04, 12 July 2012 (PDT)
Wikichievments
Hello Wind. I understand that there is some sort of system of achievements in here. I know that there is one for making a weapon demonstration video. The issue here is that I made a video and I haven't gotten my achievement :[. Message me at anytime you can. Thanks Ben10508 09:40, 12 July 2012 (PDT)
- It's all informal, don't take it personally. Just means someone forgot — Wind 21:04, 12 July 2012 (PDT)
Language search
I haz idea for useful script for wicky (it's actually useful this time). When somebody attempts to search for something, the script will intercept it and try to see if a /lang version exists. For example, if I was on Main Page/de and I searched for Pretty Boy's Pocket Pistol, it would direct me to Pretty Boy's Pocket Pistol/de. If a /lang version doesn't exist, it will give you the normal search. This would be very useful especially for items or other terms which don't have translations yet, seeing as the language options on the sidebar are not very prominent. rZ 14:27, 18 July 2012 (PDT)
- One slightly improved search, at only twice the price! Buy now! – fashnek (talk·c) 14:29, 18 July 2012 (PDT)
- That pretty much mean doubling the time to do an english search, and I'm pretty sure that the number of english searches is an order of magnitude larger than the number of non-english searches combined.
- So while it's a good idea and would be beneficial, it's only worth implementing if it doesn't slow down the majority of users in the process, which it would if it were to be implemented client-side since that's our only option right now. — Wind 19:39, 18 July 2012 (PDT)
Input on a certain discussion
I was wondering if I could get some staff input on this proposal, since it would require a project page and possibly a main page link. Thanks in advance. rZ 17:35, 22 July 2012 (PDT)
Demo Files
Hi. I'm the numbskull/noob who's got the 2-mile-long Beggar's Bazooka talk page entry. I just wanted to know what a .dem file is. I know HOW to make one (courtesy of the demo recording help page) but I wanted to know WHAT should be in one. Should it be a redo of the video, just showing all the different console commands that I used, or it is something else? (Kind of looking for a "here's what you should do" thing)
Also, how should I provide the link to the uploaded movie file? I put it on ADrive.com, and I don't want to leave that URL on the talk page. Please forgive my noob-ness. Gilgamesh 12:02, 23 July 2012 (PDT)
- Well, it's too late to make a .dem file now... What you're supposed to do is record .dems while you record with Fraps or whatever, and the two videos should be nearly identical. To leave a link to the video, you put it on the talk page. I don't see why you don't want to (no one's going to hack you with it), but if you really can't, then you can probably email Wind or something. Sorry if I cluttered your page, Wind. Mr. Vinderack, not as sober as you...thin..yah... 12:49, 23 July 2012 (PDT)
Well, I feel dumb. At least Wind can archive this now. Gilgamesh 05:13, 24 July 2012 (PDT)
- It's alright if you forgot to record those for your first demo, but please have them for other demos. All detailed on the project page — Wind 14:49, 24 July 2012 (PDT)
3D Models
Hi WindPower, my name is Godisme. I was wondering if you could give me the components that go into setting up the 3D models you have in your infoboxes. We at Bleach Wikia are looking to implement something similar for our game material. I saw the code in your Common js and have taken a look at your infobox code but JS is not my specialty and so I don't know if that is all that it takes to work. I'll be looking forward to your answer, thanks--Godisme 19:14, 29 July 2012 (PDT)
3D images on mobile OS's
I was wondering if it was feasible to implement dragging for the 3D models, which right now don't work on iOS or Android devices. I found this jQuery library that does the trick, but it requires jQuery (which the wiki has) and jQuery UI (which it doesn't). Do you think dis vil vork doktor? —Moussekateer·talk 16:33, 6 August 2012 (PDT)
- No because this would only make things-that-use-jQuery's-dragging-functions work, and the 3D thing doesn't use them — Wind 20:05, 12 August 2012 (PDT)
Derp WindBOT and the defindex dictionary
See Template talk:Dictionary/defindex. —Moussekateer·talk 16:36, 10 August 2012 (PDT)
- Fix attempted (?) — Wind 20:05, 12 August 2012 (PDT)
(top)?
Hey Wind. I was taking a look at my contributions and I noticed that on some of them it has "(top)" at the end of them. I would like to know what this means. Thanks Ben10508 14:27, 11 August 2012 (PDT)
- It means your revision is the latest one (top of the history) — Wind 20:05, 12 August 2012 (PDT)
Help with my trivia
Hello WindPower! Few hours ago i posted a information on the trivia section of the article Doomsday. Few minutes ago, the user Dendodge posted on my talk some tips of how creating and editing texts. I went back to my text to know what i did wrong and there was a note of him saying this: " I'm not really sure if that's valid trivia, since it's purely observational, but it could at least be valid English". Now i don't know what i did wrong. Cpuld you help me? Here's what i added to the text: "Two of three markings it's readable, the first one says Cactus Valley, located on lower right and the second one says Death Pit, on upper left. The third mark, located on upper right, it's unreadable since the bad quality of texture." Thank you for reading this and helping me to fix it. --Louis and his pills 15:19, 12 August 2012 (PDT)
- That was just a boilerplate welcome message. It doesn't mean you've done anything wrong, it's just a way of saying "Hi, welcome to the wiki, and here's some stuff you might find handy." I noticed some grammar mistakes in your trivia, so I fixed them, and I otherwise left the trivia just as it was. The grammar was what I meant by "valid English" - I'm sorry if it came across as rude. The trivia guidelines say that observational trivia isn't allowed, and I wasn't sure if what you added counted as observational, so I mentioned that in the edit summary in the hope that another user would take a look and give a second opinion. That doesn't mean it was a bad edit, and I'm sorry if I made it seem that way. dendodge 15:25, 12 August 2012 (PDT)
Thanks
Thanks for the defindex fix. <3 I love you. -- Pilk (talk) 01:35, 13 August 2012 (PDT)
I know you are a little busy playing MvM...
But could you please update the main page. Day 1 was over 2 days ago, the update is live now! Barts1a | Talk to me | Yell at me 04:02, 16 August 2012 (PDT)
Wiki Layout/Templates
I play on a Minecraft server called The Voxel Box, and we also have a wiki powered by MediaWiki. I was wondering if you could explain how you edit the tabs at the top, the sidebar, and other various elements of the wiki. We feel ours looks rather bland, which is out of the ordinary for a creative server. Any and all help would be much appreciated. Thanks a bunch!
Johnsmom 19:04, 6 September 2012 (PDT)
- It's all done in regular CSS. Usually one would create a new MediaWiki theme and set it as the default. I don't know a good tutorial to follow on creating a new theme, but I'd suggest starting from an existing base that looks somewhat like what you're aiming for in terms of structure, and then modding its CSS. Unfortunately we don't have the priviledge of being able to add or remove themes on this Wiki because we don't have access to the server's files, but we can inject CSS into the current default theme (Vector) by editing MediaWiki:Vector.css (Ctrl+F for "Leyen" on that page). — Wind 20:54, 6 September 2012 (PDT)
- Hi Windpower, I'm one of the VoxelWiki's staff and I just wanted to say thank you for the reply. Also, if you don't mind me asking, which skin did you guys start out with? I'm in love with y'all's layout and would love for our wiki to be creative and special like yours. --Croozee 21:59, 6 September 2012 (PDT)
- Like I said, we can't add new themes or change the default theme on our own wiki (that's a shame), so we had to mod the default theme, Vector. It's the default theme of MediaWiki since version 1.17 or so, so you should have it already installed. If you have access to the files on your servers, you should make a new Vector-based theme, and mod that instead of modding Vector directly. As for inspiration, it's all based off the work of the Team Fortress website designers; we just stole their color palette, applied a slight hue shift, and increased the luminance to match the "light", "white-ish" theme that people now expect to find on wikis — Wind 22:04, 6 September 2012 (PDT)
- Hi Windpower, I'm one of the VoxelWiki's staff and I just wanted to say thank you for the reply. Also, if you don't mind me asking, which skin did you guys start out with? I'm in love with y'all's layout and would love for our wiki to be creative and special like yours. --Croozee 21:59, 6 September 2012 (PDT)
Acceptable update for the "Current Events"?
I typed this up earlier and I was wondering if this would be an acceptable addition to the main page's current events section. If it could be improved (which it always can be), let me know. Here it is:
- September 11, 2012 - TF2 Official Blog updated. Halloween is Only Fifty Days Away! Yes, only 50 days until all of the Halloween ghosts, floating eyeballs, and undead millionaires return! However, being scary takes work, that's why the Steam Workshop is accepting the most horrifying cosmetic items the community has to offer. Not a modeller? No problem. Stay busy by voting on your favorites!
Let me know what you think; if it's okay, please add it. If not, let's make it better. ~Sven~ 19:43, 11 September 2012 (PDT)
- You make me wish MediaWiki permissions were more granular >: Thanks, is good~ — Wind 23:55, 11 September 2012 (PDT)
Me again, sorry to be on the page but I have another (probably worse) update for the Latest updates area of the Main Page. There wasn't much to work with, so I encourage you even more than before to please edit this if you think you can improve it.
- October 19, 2012 - TF2 Official Blog updated. The Second Annual Manniversary Sale is on NOW! Today marks the beginning of the Second Annual Manniversary Sale. Most items in the Mann Co. Store are on sale, from 25% all the way up to 75% off! Bam!
It's not perfect by any stretch of the imagination but there really isn't much I can work with on the blog page. ~Sven~ 19:27, 19 October 2012 (PDT)
Doom-Mate translated
Hello there, i made a translation of the comic Doom-Mate, it is an immage, so i would ask you if is possible to put the images in the italian translation page Doom-Mate/it. — The preceding unsigned comment was added by Cirlo (talk) • (contribs)
- Yes, although the page should mention that it is not an official translation and should probably link to the english version as well — Wind 12:51, 26 October 2012 (PDT)
Sony Vegas Pro 11.0 Rendering Help, please!
Hello Mister Windpower! I'd like to ask you a favour! Some time ago, you helped me create a video project for the Wiki Demonstration Project (Disciplinary Action, it's now been re-made by someone else...) Back in the day, you helped me install a plugin in my sony vegas rendering options that would make the video look 100% clean and perfect.
Could you please help me installing that plugin in my Sony Vegas Pro 11.0, please? I'd like to create some source videos which require the best of rendering settings!
Feel free to contact me on my steam profile if it is better for you: http://steamcommunity.com/id/76561198031328337/
Thank You very much! – TheHatlessMan | Brasilstation 12:24, 4 November 2012 (PST)
- That plugin was x264vfw, it's not a plugin for Vegas, it's a plugin for Windows, and Vegas uses Windows's codec list so you can use it in Vegas. Download and install the 32-bit or 64-bit version depending on whether you have Vegas 32-bit or 64-bit, restart Vegas, and you're done — Wind 12:27, 4 November 2012 (PST)
- Well, yes! I've done that, but then, how do I render with the codec's settings? – TheHatlessMan | Brasilstation 16:40, 4 November 2012 (PST)
- It should show up in the Render As settings dialog when you select the AVI format — Wind
- Unfortunately, it doesn't :/ Sony Vegas Pro 11.0 rendering is quite a lot different from the previous versions....I really wanted the Detail that codec provides D:
- Can't you find a way to help me out? – TheHatlessMan | Brasilstation 16:58, 4 November 2012 (PST)
- I don't have Vegas 11, so no not really. Mayeb ti has its own H.264 encoder which you could use, otherwise you can always render the video stream in a lossless format, and then use x264 (the command-line encoder) or virtualdub (which should let you use x264vfw) to convert it to a proper H.264 video stream — Wind 17:02, 4 November 2012 (PST)
- I found a place where you can use your own Codec under "Custom Template", but, the X264vfw codec is not listed in there....I'll see what I can do, if all else falls, I guess I have to go back to
- Vegas 9.0 – TheHatlessMan | Brasilstation 17:04, 4 November 2012 (PST)
- You need to download a 64 bit version of x264, then you need to specifically point Windows to the driver. (I strongly advice you to check your friend google :) , there are some threads on it) Vegas has always been difficult for when it comes to encoding stuff from my personal experience. :S --Gundi 10:18, 28 November 2012 (PST)
- That hasn't been my experience, I just installed x264vfw (same version as the one Vegas is, so if you have Vegas 32-bit then you should download the 32-bit one, etc) and after restarting Vegas it shows up as a VFW codec in the rendering options — Wind 19:11, 28 November 2012 (PST)
- You need to download a 64 bit version of x264, then you need to specifically point Windows to the driver. (I strongly advice you to check your friend google :) , there are some threads on it) Vegas has always been difficult for when it comes to encoding stuff from my personal experience. :S --Gundi 10:18, 28 November 2012 (PST)
- I don't have Vegas 11, so no not really. Mayeb ti has its own H.264 encoder which you could use, otherwise you can always render the video stream in a lossless format, and then use x264 (the command-line encoder) or virtualdub (which should let you use x264vfw) to convert it to a proper H.264 video stream — Wind 17:02, 4 November 2012 (PST)
- It should show up in the Render As settings dialog when you select the AVI format — Wind
- Well, yes! I've done that, but then, how do I render with the codec's settings? – TheHatlessMan | Brasilstation 16:40, 4 November 2012 (PST)
Item editor help!
Hello Wind, may I ask you how could I use the Item editor to edit a weapon's stat and changing a weapon like "The Jag" to "The Golden Wrench" ? Because I want to join the Weapon Demonstration team, as I'm a new wiki worker. I had seen you demonstrating the weapon called "The Saxxy", that's why I'm asking you for it. - Piegineer 00:58, 22 November 2012 (PST)
- I don't really know what the "Item editor" is, I just used a text editor to swap two blocks in
items_game.txt
to do that. Then you also have to do some material hackery in order to get the gold effect and reflection to look right, but I forget how to do that... - The Golden Wrench isn't up for redo anyway, so why do you need to do that? — Wind 06:35, 22 November 2012 (PST)
- I just gave an example like from "The Jag" to "The Golden Wrench" , I want to get some advise from you so that maybe in the future I can edit the game files and redo the demonstration. I'm new to these things. - Piegineer 07:51, 22 November 2012 (PST)
- Well it's still the same process: Swap two blocks in items_game.txt and it'll replace all instances of one weapon with the other, and then make items_game.txt work. (Also next time please use show preview so that I don't get 5 emails for one message) — Wind 09:07, 22 November 2012 (PST)
- Alright, thanks Wind. - Piegineer 10:33, 22 November 2012 (PST)
- Well it's still the same process: Swap two blocks in items_game.txt and it'll replace all instances of one weapon with the other, and then make items_game.txt work. (Also next time please use show preview so that I don't get 5 emails for one message) — Wind 09:07, 22 November 2012 (PST)
- I just gave an example like from "The Jag" to "The Golden Wrench" , I want to get some advise from you so that maybe in the future I can edit the game files and redo the demonstration. I'm new to these things. - Piegineer 07:51, 22 November 2012 (PST)
SCP transfer stopped
When I checked winscp this morning, the file transfer had stopped, but it says that the file on your server is only ~2.4 GiB, notably smaller than the 16.8 GiB on my end. Any idea what happened there? Sorry - I don't really know much about scping. — Armisael (T · C) 05:19, 4 December 2012 (PST)
- Connection probably dropped, resume the transfer using
rsync --partial
[1], or maybe your scp client offers an option for (auto-)resuming if it's WinSCP? If yes then I dunno, never used it either but I imagine it does (Server offers SFTP protocol with the same credentials btw) — Wind 07:02, 4 December 2012 (PST)