User talk:Chdata
I did some testing while trying to recombine the Equalizer and Escape Plan for my VSH:Data Hale server. The previous formula puts your damage for 200hp slightly off (97 instead of 98). This one is perfectly accurate however.
damage = (health<=200.0) ? Float(RoundToCeil(107.25 - 0.37295*health)) : 107.0;