Supply closet

From Team Fortress Wiki
Revision as of 23:00, 24 April 2014 by Henke37 (talk | contribs) (status effects, metal and a gallery. Also revert of the redirect.)
Jump to: navigation, search

Supply closets is a gameplay element that instantly patches up a player when they move near them. They are usually found in respawn rooms.

Specifically touching a supply closet will:

  • Heal the player up to the normal maximum health
  • Refill all the ammunition for all the weapons the player has.
  • Fully refill the metal for Engineers
  • Enact any loadout changes
  • Repair the Razorback if it has blocked a backstab attempt
  • Allow the player to switch from honor bound weapons without getting a kill
  • Remove some negative status effects:
    • Bleeding
    • Being on fire
    • Being covered by Jarrate
    • Being covered in milk

Supply closets can be team specific and only work for a given team. Supply closets will automatically change behavior upon round win to only allow the winner of the round.

The closet is implemented using the func_regenerate brush entity and can use any model that has open and close animations. The game uses two main models, the traditional locker and a medieval variant. Some maps also use an ambulance car.

Gallery