User:Ath/WebAPI Examples
< User:Ath
Contents
GetPlayerItems Inventory Token
Extracting Item Position and Equipped Classes
C99/C++
#define CLASS_SCOUT 0 #define CLASS_SNIPER 1 #define CLASS_SOLDIER 2 #define CLASS_DEMOMAN 3 #define CLASS_MEDIC 4 #define CLASS_HEAVY 5 #define CLASS_PYRO 6 #define CLASS_SPY 7 #define CLASS_ENGINEER 8 uint32 ExtractBackpackPosition( uint32 unInventoryToken ) { return unInventoryToken & 0xFFFF; } bool IsEquippedForClass( uint32 unInventoryToken, uint32 unClass ) { return 0 != unInventoryToken & ( 1 << ( unClass + 16 ) ); }
PHP
function is_equipped($inventory_token) { return ($inventory_token & 0x0FFF0000) ? true : false; } function is_equipped_for_class($class, $inventory_token) { return ($inventory_token & 0x80000000) && ($inventory_token & (0x00010000 << $class)); } function extract_backpack_position($inventory_token) { return $inventory_token & 0x0000FFFF; }
Lua
function extract_backpack_position(inventory_token) return inventory_token % 2^16 end function is_equipped_for_class(inventory_token, class) return inventory_token % 2^(class+17) >= 2^(class+16) end