Talk:Environmental death
It would be new section all together, but I have seen a couple maps, where the payload, (before the stage starts) slides down a hill and standing in its wake causes death. Should we bother mentioning it. If so, does anyone know the map I'm talking about? I know the 3rd stage is all uphill, and instead of an explosion it's a giant sub-woofer that goes off. Lalaguy 23:17, 4 November 2011 (PDT)
- I think it's pl_Promotion, but as it's not an official map it probably won't be added. » Cooper Kid (blether) • (contreebs) 05:46, 5 November 2011 (PDT)
Thanks, just wanted to clarify. Lalaguy 13:19, 5 November 2011 (PDT)
Contents
Ubercharges and environmental deaths
Is it worth mentioning on this page which of these deaths can kill ÜberCharged players? --Itsacon 04:41, 6 April 2012 (PDT)
Mechanics behind causing environmental deaths
I was just wondering what the mechanics were behind causing someone to have an environmental death. Specifically, I tried airblasting someone into lava and it just counted as them dying by themselves. Does it have to be within a specific time-limit of them leaving the ground? Bojjob 19:31, 9 January 2014 (PST)
Helltower lava
Should the lava from hell and the cliff in Helltower be considered it's own environmental death, or would it be added to one of the existing deaths? User:ClockworkSpirit2343/TalkSignature. April 1, 2014.
I dont think NPC's should be here.
As technically they arent the " enviroment" ScottishDrunkard (talk) 15:12, 27 December 2014 (PST)
- The environmental death is defined as "A death caused by a map element", so death from NPC should be included in this article because NPCs are "a map element". – Kii (talk) 15:34, 27 December 2014 (PST)
- Hmm...good thinkng.
— The preceding unsigned comment was added by ScottishDrunkard (talk) • (contribs)