Graphical errors

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Revision as of 20:52, 13 November 2010 by Focusknock (talk | contribs) (I guess a Hat and model section wasn't blatantly obvious enough :/)
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A Graphical error is a cosmetic problem that occurs between two objects within the game. The result of the error may be a jarring instance that detracts from the viewing experience of the player.

Models and map

As a player approaches a wall or solid object within a map, a part of the player or their equipped weapon may pass directly through it. This is a result of parts of the model existing outside of the normal clipping box that occupies a player space.

Weapon and model

Certain weapons appear to clip with the class model, whether in world view or client view.

Examples are:

Hat and model

Hats are not exempt from these errors; on many instances have hats clipped through the head of the class. These errors are only observable from world view.

Examples are:

The developers appear to take great consideration of hat errors and have issued numerous patches fixing these.