Alpen

From Team Fortress Wiki
Revision as of 03:00, 14 July 2015 by WindBOT (talk | contribs) (Auto: WordFilter(==+ ?See also ?==+ → == See also ==), infoboxIndentFilter (Review RC#1947662))
Jump to: navigation, search


Alpen
PL Alpen.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Alpine
Setting: Daylight, sunny
Hazards: Pitfall
Map Overview
Alpen overview.png

Alpen is a single-stage Alpine-styled Payload map, made by Bloodhound.

Locations

Overview of the map.

Checkpoint 1

Checkpoint 2

Checkpoint 3

Checkpoint 4


Update history

01/03/2012
  • Public Release on TF2M (Beta1)

01/08/2012 - Beta2

  • Fixed serval (Sniper-)sightlines
  • Replaced the building near CP3
  • Minor track modifications to fit the new buildings
  • General disadvantage for red (balance)
  • Many minor bugs
  • Oneway spawngate in red´s first spawn can now opened from outside

01/09/2012 - Beta2a

  • No geometry changes
  • Fixed some gameplay breaking bugs
  • Small tweaks and balance changes

02/16/2012 - Beta3 (just released to some servers)

  • Balance changes

03/25/2012 - Beta4c

  • Optimization (finally)
  • New spawn for red (segment 2 and 3)
  • More detail
  • Changed final a bit

07/12/2012 - RC1

  • Much fps optimization (thanks eerieone)
  • Much more detail
  • File size optimization (55mb->46mb)
  • Fixed that CPs wasn't capped after the cart passed
  • Made the area around final a bit wider
  • Valance changes on CP1/3/4

Trivia

  • The name "Alpen" means "Alps" in German.

See also