User:Linux lover/Stop that Tank!

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Revision as of 07:04, 20 September 2015 by Linux lover (talk | contribs) (Removed slot restriction and reshuffled)
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Stop that Tank!
User Linux lover Stt-logo-sm.png
Basic information
Type: Game mode
Availability: Public
Creator(s): Banshee and linux_lover
Released: September 21, 2013 (First debut)
August 13, 2015 (Public release)
Link(s): Steam group
GitHub
Stop that Tank!
— The Administrator issuing a directive.

Stop that Tank! is a community game mode that combines themes from both Payload and Mann vs. Machine. Play unfolds on Payload and Payload Race maps. The payload Cart is replaced by the Tank Robot and moves on its own, following the path of the cart. There are two teams: Robots and Humans. They are tasked with escorting the Tank or preventing it from reaching its destination. Players have the opportunity to take control of Giant Robots and Sentry Busters which typically have buffed health, loadouts, and special abilities.

Gameplay

There are two distinct types of gameplay for Payload and Payload race maps.

Payload

Write about specific game play mechanics for payload.

Payload Race

Write about specific gameplay mechanics for payload race.

Giant Robots

Available in Payload

List of Payload Giants
Loadout Abilities
Scoutbot blu.png

Leaderboard class scout.png Major League Scout
Health: 6,000
Movespeed: 320 HU/s
Pictogram plus.png Captures control points twice as fast compared to other giants
Pictogram plus.png Teammates respawn much faster compared to other giants

Mobile, but weak, the Major League Scout is ideal at getting the job done quickly. It can only reliably kill one target at a time, but is perfectly capable of stunning or knocking away multiple enemies at once in order to clear a path. The quick move speed combined with the ability to triple jump allows the Major League Scout to take routes other giants could only dream of. Combined with the double capture rate, this causes the Major League Scout to pose a serious threat to the human team should it slip by their line of defense.

Force-A-Nature
Force-A-Nature

Pictogram plus.png +100% bullets per shot
Pictogram plus.png +30% more accurate
Pictogram plus.png +900% knockback on target
Pictogram plus.png +2 clip size (4 shots)
Pictogram minus.png -20% damage penalty

Flying Guillotine
Flying Guillotine

Pictogram plus.png +65% weapon switch speed
Pictogram plus.png +90% faster recharge rate

Sandman
Sandman

Pictogram plus.png +90% ball recharge rate
Pictogram plus.png +30% melee attack speed
Pictogram plus.png +6 maximum balls carried

Soldierbot blu.png

Leaderboard class soldier.png Giant Soldier
Health: 10,000
Movespeed: 98 HU/s

Like a normal Soldier, this giant can manage just about any threat. However, it must take care to place its shots carefully, as there are no reload speed or clip size bonuses. Due to the lack of a Shotgun, airblast can be an effective means of defending your team against this giant. Although it's normally quite slow, it can also perform rocket jumps in PLR maps to traverse areas faster, or to make a quick escape.

Rocket Launcher
Rocket Launcher

Pictogram plus.png +85% damage bonus
Pictogram plus.png +20% explosion radius
Pictogram minus.png No random critical hits

Shovel
Shovel

Available in Payload Race

Trivia