List of covered-associated weapons
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Secondary
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- Mad Milk is a thrown weapon. Covering foes with Mad Milk inflicts a debuff, allowing any member on your team to heal by damaging an opponent under its effects.
- The only ways to prematurely remove the effects of Mad Milk is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.
- Additionally, Mad Milk can be used to extinguish burning allies, including yourself, and easily nullify a Spy's Cloak and disguise.
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Mad Milk
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Secondary
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- As well as Mad Milk, Jarate is a thrown weapon. It inflicts a temporary debuff upon its victims, causing all soaked enemies to take Mini-crit damage for 10 seconds.
- Jarate also can be used to extinguish burning allies and nullify a Spy's Cloak and disguise.
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Jarate
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Primary
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- If a Sniper has been zoomed in, the shot will apply a Jarate effect onto an enemy target, scaled up from 2 to 8 seconds depend on the charge.
- The Jarate effect can also be applied to allies on a full charge, and as such will extinguish allies in the same fashion that the Jarate can.
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Sydney Sleeper
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Melee
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- The Neon Annihilator deals guaranteed critical hits on wet targets, including those covered in Jarate, Mad Milk, swimming, or simply standing in water of any depth.
- It is primarily an effective method for dealing with enemies in water, but players are also considered wet for five seconds after leaving a water source.
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Neon Annihilator
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