Talk:Health

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Revision as of 06:31, 27 November 2010 by Hummus (talk | contribs) (Health recovery amounts via Health Kits: new section)
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Eyelander

Correct me if I'm wrong, but it doesn't actually heal, it just increases your health capacity? Nineaxis 16:56, 12 July 2010 (UTC)

I believe it increases the health as well as gives the amount it is increased by. I'm not sure though. -- Smashman... (ts) 17:01, 12 July 2010 (UTC)
Yes, I just tried on tr_walkway and it's like Smashman said.--Kid Of The Century 18:53, 21 August 2010 (UTC)

Gallery images order

I've already rearranged the Ammo and Metal's image galleries and I was wondering if it would be more appropriate sorting the gallery like this:
1st row: Small Health Pickup/Medium Health Pickup/Large Health Pickup/Resupply Locker (the more common healing sources)
2nd row: Level 1 Dispenser/Level 2 Dispenser/Level 3 Dispenser/Carts (team-specific healing sources)
3rd row: Halloween Ed. Small Health Pickup/Halloween Ed. Medium Health Pickup/Sandvich/Dalokohs Bar (food/special pickups)
4th row: Medigun/Kritzkrieg/Blutsauger/Eyelander (weapons/items that heal)
--Kid Of The Century 17:42, 21 August 2010 (UTC)

Halloween health cauldron

I've seen one in a recent playthrough at the Mann Manor map. Looking for it on the SDK now. --Superslinger2007 04:23, 28 October 2010 (UTC)

Yes. It's a replacement for the large health kit. Can someone take a picture of it the way it's usually done for items? My computer's renderer makes the surfaces too flickery (a side effect of the virus-related crashes I had earlier this year). --Superslinger2007 04:29, 28 October 2010 (UTC)

Health recovery amounts via Health Kits

I think someone should redesign the Health Kits recovery chart. Most class' max health can be different depending on which weapon you use, thus changing health recovered from medkits. Is someone willing to do this? Hummus 06:31, 27 November 2010 (UTC)