June 11, 2015 Patch
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Mann Co. Store summer sale is on!
- Updated dedicated server '
status
' command to includesv_
tags - Enabled raw mouse input for Mac clients
- Added OWL 13 tournament medals
- Added TF2Connexion Season 15 tournament medals
- Fixed a client crash related to the HUD
- Updated the localization files
- Updated Mann Co. Store prices for foreign currencies to current USD equivalents
- Security/crash fixes (thanks to Nathaniel Theis for these reports)
- Fixed a remote code execution bug and a crash related to malformed custom spray files
- Added checks to the voice system that prevent loading codecs other than the files that ship with the game
- Updated the Maps Workshop Beta
- Workshop map names (e.g.
workshop/cp_foo.ugc123456
) can now be used in themap
,changelevel
, andnextlevel
commands as well as themapcycle
config - Allow fuzzy name matching in the
map
,changelevel
, andnextlevel
commands as well as themapcycle
config -- e.g. "changelevel dustbowl
" - Shorthand workshop map names of the form workshop/ (e.g.
workshop/123456
) will now auto-resolve to the full map name - Running
tf_workshop_map_sync
is no longer necessary, maps will be fetched and updated on demand during level change tf_workshop_map_sync
is no longer blocking, and can be used to precache maps in the background- Workshop maps are no longer copied to
tf/maps/workshop/
by default, instead using the single copy in thesteamapps/workshop
folder - Fixed some cases of embedded resources in workshop maps, such as cubemaps, not being loaded properly
- Fixed an issue preventing game servers from properly receiving updates to workshop map files
- Fixed game servers using registered accounts via
sv_setsteamaccount
not being able to download workshop content - Fixed syncing workshop maps prior to the first map load on a dedicated server
- Updated in-game workshop import tool
- Fixed not being able to select the class/other tags for cosmetic items
- Hide unused buttons when editing an existing workshop entry
- Fixed text getting truncated when editing items with long descriptions
- Workshop map names (e.g.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: hl2/resource/optionssubmouse.res
Modified: hl2/resource/serverevents.res
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_japanese.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/engine.dll
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Added: bin/openvr_api.dll
Modified: bin/replay.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/sourcevr.dll
Modified: bin/steam_api.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vbsp.exe
Modified: bin/vgui2.dll
Modified: bin/vrad_dll.dll
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Added: tf/tf2_textures_dir.vpk/materials/vgui/mann_co_logo.vtf