List of slowdown penalty weapons
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Primary
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- Movement speed is reduced to 120% while equipped in the loadout, speed increases as up to 99 damage is done without air jumping or getting damaged.
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Baby Face's Blaster
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Secondary
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- The slowdown effect on Bonk! Atomic Punch was removed in the April 28, 2010 Patch.
- The effect was temporarily reduce the Scout's speed by 56% after use.
- The slowdown effect on Bonk! Atomic Punch was re-added in the October 20, 2017 Patch #1 (Jungle Inferno Update).
- The effect is applying a slow effect to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage. Lasts 5 seconds.
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Bonk! Atomic Punch
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Primary
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- Movement speed reduced to 27% while charging.
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Cow Mangler 5000
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Melee
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- Movement speed reduced to 79% while deployed.
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Scotsman's Skullcutter
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Primary
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- Movement speed is reduced to 37% while spun up.
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Minigun
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Natascha
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Iron Curtain
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Tomislav
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Huo-Long Heater
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- Movement speed is reduced to 14.66% while spun up.
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Brass Beast
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Building
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- Movement speed is reduced to 90% while hauling a building.
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Hauling
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Primary
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- Movement speed is reduced to 27% while zoomed in with a scope.
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Sniper Rifle
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Sydney Sleeper
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Bazaar Bargain
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Machina
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Hitman's Heatmaker
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AWPer Hand
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- Movement speed is reduced to 45% while an arrow is drawn.
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Huntsman
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Fortified Compound
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- Movement speed is reduced to 60% while fully charged.
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Classic
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PDA
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- Movement speed is reduced if disguised as a class slower than the Spy:
- 100% if disguised as a Pyro, Engineer or Sniper
- 93% if disguised as a Demoman
- 80% if disguised as a Soldier
- 77% if disguised as a Heavy
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Disguise Kit
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Note
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