Soldier responses
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Soldier has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Halloween / Full Moon responses
- 11 Duel-related responses
- 12 Item-related responses
- 13 Unused Responses
All voice lines associated with a player-initiated taunt are located in the Soldier taunts page along with a description of the animation.
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
After Killing More than 3 Enemies in 20 Seconds with a Primary Weapon |
Killing a Demoman |
Kill-streak while being healed |
Destroying a building |
Kill assist |
Melee Kill |
Domination |
Dominating a Soldier |
Dominating a Heavy |
Dominating a Engineer |
Revenge Kill |
Round Start |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate, Mad Milk, Mutated Milk, Self-Aware Beauty Mark, or the Gas Passer |
Teleportation |
Healed by Medic |
Achievement Unlocked |
Buff Banner/Battalion's Backup/Concheror Activated |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Defense |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Competitive Mode responses
Setup
Previous round was a tie |
Outcomes
Match win |
Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Other players are not ready |
Wave finished, near an Upgrade Station |
After accessing an Upgrade Station |
During a Wave
Collecting Credits |
Teammate places a Sapper on a Robot |
Enemy Sniper |
Sentry Buster |
Incoming Destroyed' |
Bomb dropped |
While in Alert Zone |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot |
Deployed Picks up bomb |
Tank |
Incoming In Alert Zone' Attacking
Destroyed |
Teammate is killed |
All other teammates are dead |
|
Upon Being Revived With A Reanimator |
Miscellaneous |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Won |
Lost |
Receiving a Killstreak Kit |
Common Loot
Rare Loot
Godlike Loot |
Halloween / Full Moon responses
Wheel of Fate outcomes
While Wheel of Fate spins |
Dance Off fate |
No Gravity fate |
Fate wears off |
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Merasmus brings out Bombinomicon |
Head turned into bomb |
Successfully stun Merasmus |
Merasmus hides |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort |
Scared |
Helltower responses
Round Start |
Pushing the Cart |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
(Missing content) |
Collected Rare Spell |
Reacting to Rare Spell |
Casting Spells |
Starting a Duel |
Duel Accepted |
Duel Rejected |
With Tin Soldier set equipped
Firing a weapon |
Killing an enemy |
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
|
Buff Banner/Battalion's Backup/Concheror Activated |
Round Start |
Revenge Kill |
With Voodoo-Cursed Soldier Soul equipped
Idle |
Only activated while wearing the Voodoo-Cursed Soldier Soul |
With Freedom Feathers equipped
Round Start |
Domination |
Set on Fire |
Under the effects of an ÜberCharge |
With Larval Lid equipped
Healed by Medic |
Domination |
Set on Fire |
Round Start |
Under the effects of an ÜberCharge |
With Spellbinder's Bonnet equipped
Domination |
With Magical Mercenary equipped
Domination |
Unused Responses
Critical Rocket Launcher Kill |
The Tin Soldier related responses |
Encountering the Ghost: |
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