User:XLoveRemilia/Mannstorm
Mannstorm | |
---|---|
Basic Information | |
Name | Mannstorm |
File Name | mvm_isolation_rc3_adv_mannstorm
|
Map | Isolation |
Mission type | Invasion |
Waves | 6 |
Difficulty | Advanced |
Starting money | 900 |
Mannstorm is an advanced invasion mission available on the custom Isolation map. This is a custom mission, meaning that this mission is not made by Valve, but from the MvM custom content creation community.
Contents
Waves
Mannstorm's custom robot list
Scout
Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 325 Health +50% faster firing rate Bullets heal 35 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload speed |
A Scout bot that heals on hit and equips the Winger. Not much of a threat nor there is anything to describe more about this bot.
Elite Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Elite Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 725 Health +50% faster firing speed Bullets heal 95 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload rate |
This bot is a buffed version of the Heal-on-hit Winger Scout. It has more health and heals more health on hit.
Pyro
Heal-on-Hit Dragon's Fury Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Heal-on-hit Dragon's Fury Pyro | Dragon's Fury |
Does not attempt to airblast Fireballs heal 100 HP individually -66% damage dealt -75% afterburn damage +100% slower firing rate |
Heal-on-Hit Dragon's Fury Pyros can heal 100 HP per hit at the cost of dealing less damage and firing slower. They aren't too much of a threat to players. Their health on hit buff no longer comes into play if it attempts to fight a red team player that has a good amount of cash.
Hyped Fire Spreader Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Hyped Fire Spreader | Flame Thrower |
Flamboyant Flamenco |
0.8x in size +28% higher voice pitch +50% flame size +50% flame lifetime +28% movement speed +28% gesture speed 125 HP -70% damage dealt |
Hyped Fire Spreader Pyros are small Pyro bots that have higher Flamethrower range. Their main purpose is to set the defenders on fire. Because of this, they are usually seen with them constantly firing their Flamethrower and accompanying bots that deal more damage on burning defenders.
Heavy
Extended Buff Heater Heavy
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Extended Buff Heater Heavy | Huo-Long Heater |
Buff Banner |
Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug Spawns with full charge +800% longer buff duration +10000% more rage received |
Extended Buff Heater Heavy should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots.
Extended Conch Steel Gauntlet
Icon | Name | Secondary | Melee | Attributes |
---|---|---|---|---|
Extended Conch Steel Gauntlet | Concheror |
Fists of Steel |
Concheror has +34% switch speed penalty to prevent bot switching item loop bug Spawns with full charge +800% buff duration +10000% rage received +25% airblast resistance +50% vertical airblast resistance |
Extended Conch Steel Gauntlet's Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff.
Sniper
Bleed-on-hit Bowman
Icon | Name | Primary | Attributes |
---|---|---|---|
Bleed-on-hit Bowman | Huntsman |
Arrows causes victims to bleed for 7 seconds -70% damage dealt |
Bleed-on-hit Bowmen's arrows only deal 36 damage, the bleed they inflict allows them to deal 64 damage intotal which deals only 4 more damage when compared to a Regular Bowman bot. These Bowmen are more suited for tampering the aim of the defenders, especially Snipers. However, Bleed-on-hit Bowmen become weaker when the victim is being healed by a Dispenser or a Medic as they reduce the duration of the Bleed greatly.