Template:Mvm mission mann-euvers

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Sub-wave Class Count Delay(s) Credits
Wave 1 (500 Credits)
1A-1
Soldier
Easy Spawns from the right 6 10 12 0 45 100
1A-2
Soldier
Easy Spawns from the left 6 10 12 30 45 100
1B
Scout
Easy Melee only 8 12 24 15 15 100
1C
Soldier
Easy 6 16 24 0 30 100
Scout
Easy Melee only 4 8 16 30 15 100
Wave 2 (400 Credits)
2
Tank
20,000 1 0 300
Pyro
Easy Spawns from carrier tank orlower tunnel 4 16 16 30 15 100
Support
Sniper
Hard Vision range 2500 3 15 60
Wave 3 (500 Credits)
3A
Demoman
Easy Spawns from the left 11 22 22 0 30 100
3B
Demoman
Easy Spawns from the right 2 8 16 30 15 100
Demoman
Easy Spawns from the left 2 8 24 30 15 100
Heavy steelfist
Hard 2 6 12 60 20 200
Support
Sniper
Hard Vision range 2500 2 15 60
Wave 4 (500 Credits)
4
Soldier
Expert Spawns from the left 1 3 3 0 60 100
Soldier
Expert Spawns from the right 1 3 3 0 60 300
Pyro
Normal Spawns from carrier tank or lower tunnel 3 12 27 5 20 100
Wave 5 (500 Credits)
5
Scout stun
Expert 1 3 3 15 30 200
Heavy steelfist
Hard 8 16 18 0 20 200
Soldier
Easy 6 12 32 60 30 100
Support
Spy
Expert 2 30 60
Wave 6 (600 Credits)
6
Soldier crit
Normal 2 4 6 0 45 400
Medic uber

Über Medic
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Pyro
Easy Spawns from carrier tank or lower tunnel 2 6 24 10 6 200
Support
Sniper
Hard Vision range 2500 2 15 60
Spy
Expert 2 30 60
Wave 7 (600 Credits)
7
Tank
22,500 1 0 300
Tank
22,500 1 30 300
Support
Pyro
Hard Spawns from carrier tank or lower tunnel 3 12 27 10 20 0
Sniper
Hard Vision range 2500 2 15 60
Spy
Expert 2 30 60