1
|
damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
2
|
damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
3
|
clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
4
|
clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
5
|
fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
6
|
fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
7
|
heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
8
|
heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
9
|
ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
10
|
ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
11
|
overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
12
|
overheal decay penalty
|
n% shorter overheal time
|
inverted_percentage
|
mult_medigun_overheal_decay
|
13
|
overheal decay bonus
|
+n% longer overheal time
|
inverted_percentage
|
mult_medigun_overheal_decay
|
14
|
overheal decay disabled
|
Overheal bonus doesn't decay
|
percentage
|
mult_medigun_overheal_decay
|
15
|
crit mod disabled
|
No random critical hits
|
percentage
|
mult_crit_chance
|
16
|
heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
17
|
add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
18
|
medigun charge is crit boost
|
ÜberCharge grants 100% critical chance
|
additive
|
set_charge_type
|
19
|
tmp dmgbuff on hit
|
On Hit: +n% damage bonus
|
additive_percentage
|
addperc_ondmgdone_tmpbuff
|
20
|
crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
21
|
dmg penalty vs nonburning
|
n% damage vs non-burning players
|
percentage
|
mult_dmg_vs_nonburning
|
22
|
no crit vs nonburning
|
No critical hits vs non-burning players
|
additive
|
set_nocrit_vs_nonburning
|
23
|
mod flamethrower push
|
No compression blast
|
additive
|
set_flamethrower_push_disabled
|
24
|
mod flamethrower back crit
|
100% critical hits from behind
|
additive
|
set_flamethrower_back_crit
|
25
|
hidden secondary max ammo penalty
|
|
|
mult_maxammo_secondary
|
26
|
max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
27
|
alt-fire disabled
|
Attrib_AltFire_Disabled
|
additive
|
unimplemented_altfire_disabled
|
28
|
crit mod disabled hidden
|
|
|
mult_crit_chance
|
29
|
alt-fire is vampire
|
Attrib_AltFire_Is_Vampire
|
additive
|
set_altfire_mode
|
30
|
fists have radial buff
|
On Kill: +50 health on nearby teammates<br/>On Kill: +10% Crit Chance on nearby teammates
|
additive
|
set_weapon_mode
|
31
|
critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
32
|
slow enemy on hit
|
On Hit: n% chance to slow target
|
additive_percentage
|
mult_onhit_enemyspeed
|
33
|
set cloak is feign death
|
Cloak Type: Feign Death
|
additive
|
set_weapon_mode
|
34
|
mult cloak meter consume rate
|
+n% cloak drain rate
|
percentage
|
mult_cloak_meter_consume_rate
|
35
|
mult cloak meter regen rate
|
+n% cloak regen rate
|
percentage
|
mult_cloak_meter_regen_rate
|
36
|
spread penalty
|
n% less accurate
|
percentage
|
mult_spread_scale
|
37
|
hidden primary max ammo bonus
|
|
|
mult_maxammo_primary
|
38
|
mod bat launches balls
|
This bat knocks out a mean stun ball
|
additive
|
set_weapon_mode
|
39
|
dmg penalty vs nonstunned
|
n% damage vs non-stunned players
|
percentage
|
unimplemented_mod_dmg_vs_nonstunned
|
40
|
zoom speed mod disabled
|
No move speed penalty from zoom
|
additive
|
unimplemented_mod_zoom_speed_disabled
|
41
|
sniper charge per sec
|
+n% charge rate
|
percentage
|
mult_sniper_charge_per_sec
|
42
|
sniper no headshots
|
No headshots
|
additive
|
set_weapon_mode
|
43
|
scattergun no reload single
|
|
|
set_scattergun_no_reload_single
|
44
|
scattergun has knockback
|
Knockback on the target and shooter
|
additive
|
set_scattergun_has_knockback
|
45
|
bullets per shot bonus
|
+n% bullets per shot
|
percentage
|
mult_bullets_per_shot
|
46
|
sniper zoom penalty
|
n% zoom reduction
|
percentage
|
mult_zoom_fov
|
47
|
sniper no charge
|
No zoom or damage charge
|
additive
|
unimplemented_mod_sniper_no_charge
|
48
|
set cloak is movement based
|
Cloak Type: Motion Sensitive
|
additive
|
set_weapon_mode
|
49
|
no double jump
|
Disables double jump on wearer
|
additive
|
set_scout_doublejump_disabled
|
50
|
absorb damage while cloaked
|
Absorbs n% damage while cloaked
|
percentage
|
unimplemented_absorb_dmg_while_cloaked
|
51
|
revolver use hit locations
|
Crits on an accurate headshot
|
additive
|
set_weapon_mode
|
52
|
backstab shield
|
Blocks a single backstab attempt
|
additive
|
set_blockbackstab_once
|
53
|
fire retardant
|
Attrib_FireRetardant
|
additive
|
set_fire_retardant
|
54
|
move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
55
|
obsolete ammo penalty
|
|
|
obsolete
|
56
|
jarate description
|
Coated enemies take mini-crits<br/>Also handy for putting out a fire
|
percentage
|
desc_jarate_description
|
57
|
health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
58
|
self dmg push force increased
|
+n% self damage force
|
percentage
|
mult_dmgself_push_force
|
59
|
self dmg push force decreased
|
n% self damage force
|
percentage
|
mult_dmgself_push_force
|
60
|
dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
61
|
dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
62
|
dmg taken from crit reduced
|
+n% critical hit damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_crit
|
63
|
dmg taken from crit increased
|
n% critical hit damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_crit
|
64
|
dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
65
|
dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
66
|
dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
67
|
dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
68
|
increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
69
|
health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
70
|
health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
71
|
weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
72
|
weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
73
|
weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
74
|
weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
75
|
aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
76
|
maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
77
|
maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
78
|
maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
79
|
maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
80
|
maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
81
|
maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
82
|
cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
83
|
cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
84
|
cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
85
|
cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
86
|
minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
87
|
minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
88
|
max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
89
|
max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
90
|
SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
91
|
SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
92
|
Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
93
|
Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
94
|
Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
95
|
Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
96
|
Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
97
|
Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
98
|
selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
99
|
Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
100
|
Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
101
|
Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
102
|
Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
103
|
Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
104
|
Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
105
|
overheal penalty
|
n% less max overheal
|
inverted_percentage
|
mult_medigun_overheal_amount
|
106
|
weapon spread bonus
|
n% more accurate
|
inverted_percentage
|
mult_spread_scale
|
107
|
move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
108
|
health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
109
|
health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
110
|
heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
111
|
selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
112
|
ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
113
|
metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
114
|
mod mini-crit airborne
|
Mini-crits airborne targets
|
additive
|
mini_crit_airborne
|
115
|
mod shovel damage boost
|
Damage and move speed increase<br/>as the user becomes injured<br/>Blocks healing when in use
|
additive
|
set_weapon_mode
|
116
|
mod soldier buff type
|
|
|
set_buff_type
|
117
|
dmg falloff increased
|
Attrib_Dmg_Falloff_Increased
|
inverted_percentage
|
mult_dmg_falloff
|
118
|
dmg falloff decreased
|
n% splash damage fall off
|
percentage
|
mult_dmg_falloff
|
119
|
sticky detonate mode
|
Detonates stickybombs near the crosshair
|
additive
|
set_detonate_mode
|
120
|
sticky arm time penalty
|
n sec slower bomb arm time
|
additive
|
sticky_arm_time
|
121
|
stickies detonate stickies
|
Able to destroy enemy stickybombs
|
additive
|
stickies_detonate_stickies
|
122
|
mod demo buff type
|
|
|
set_buff_type
|
123
|
speed boost when active
|
n% speed boost while active weapon
|
percentage
|
mult_move_speed_when_active
|
124
|
mod wrench builds minisentry
|
Replaces the Sentry with a fast building Mini-Sentry
|
additive
|
wrench_builds_minisentry
|
125
|
max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
126
|
sticky arm time bonus
|
n sec faster bomb arm time
|
additive
|
sticky_arm_time
|
127
|
sticky air burst mode
|
Launched bombs shatter on surfaces
|
additive
|
set_detonate_mode
|
128
|
provide on active
|
When weapon is active:
|
additive
|
provide_on_active
|
129
|
health drain
|
n health drained per second on wearer
|
additive
|
add_health_regen
|
130
|
medic regen bonus
|
+n% natural regen rate
|
percentage
|
medic_regen
|
131
|
medic regen penalty
|
-n% natural regen rate
|
percentage
|
medic_regen
|
132
|
community description
|
Given to valuable Community Contributors
|
percentage
|
desc_community_description
|
133
|
soldier model index
|
Medal no. n
|
additive
|
desc_soldiermedal_index
|
134
|
attach particle effect
|
Effect: Holy Glow
|
particle_index
|
set_attached_particle
|
135
|
rocket jump damage reduction
|
n% blast damage from rocket jumps
|
percentage
|
rocket_jump_dmg_reduction
|
136
|
mod sentry killed revenge
|
When your sentry is destroyed you<br/>gain revenge crits for every sentry kill
|
additive
|
sentry_killed_revenge
|
137
|
dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
138
|
dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
139
|
lunchbox adds maxhealth bonus
|
Adds +50 max health for 30 seconds
|
additive
|
set_weapon_mode
|
140
|
hidden maxhealth non buffed
|
|
|
add_maxhealth_nonbuffed
|
141
|
selfmade description
|
I made this!
|
percentage
|
desc_selfmade_description
|
142
|
set item tint RGB
|
|
|
set_item_tint_rgb
|
143
|
custom employee number
|
Hire Date: n
|
date
|
set_employee_number
|
144
|
lunchbox adds minicrits
|
|
|
set_weapon_mode
|
146
|
damage applies to sappers
|
Damage removes Sappers
|
additive
|
set_dmg_apply_to_sapper
|
147
|
Wrench index
|
Wrench no. n
|
additive
|
desc_wrench_index
|
148
|
building cost reduction
|
n metal reduction in building cost
|
additive
|
building_cost_reduction
|
149
|
bleeding duration
|
On Hit: Bleed for n seconds
|
additive
|
bleeding_duration
|
150
|
turn to gold
|
Imbued with an ancient power
|
additive
|
set_turn_to_gold
|
153
|
cannot trade
|
|
|
cannot_trade
|
154
|
disguise on backstab
|
Upon a successful backstab you rapidly disguise as your victim
|
additive
|
set_disguise_on_backstab
|
155
|
cannot disguise
|
Wearer cannot disguise
|
additive
|
set_cannot_disguise
|
156
|
silent killer
|
This weapon is a silent killer
|
additive
|
set_silent_killer
|
157
|
disguise speed penalty
|
n sec slower disguise speed
|
additive
|
disguise_speed_penalty
|
158
|
add cloak on kill
|
+n cloak on kill
|
additive
|
add_cloak_on_kill
|
159
|
cloak blink time penalty
|
n sec longer cloak blink time
|
additive
|
cloak_blink_time_penalty
|
160
|
quiet unstealth
|
Reduced decloak sound volume
|
additive
|
set_quiet_unstealth
|
161
|
flame size penalty
|
n% less flame spread area
|
percentage
|
mult_flame_size
|
162
|
flame size bonus
|
+n% more flame spread area
|
percentage
|
mult_flame_size
|
163
|
flame life penalty
|
n% less flame distance
|
percentage
|
mult_flame_life
|
164
|
flame life bonus
|
+n% more flame distance
|
percentage
|
mult_flame_life
|
165
|
charged airblast
|
Airblast can now be charged, which will push enemies further
|
additive
|
set_charged_airblast
|
166
|
add cloak on hit
|
+n cloak on hit
|
additive
|
add_cloak_on_hit
|
167
|
disguise damage reduction
|
Attrib_DisguiseDamageReduction
|
percentage
|
disguise_damage_reduction
|
168
|
disguise no burn
|
Immune to fire damage while disguised
|
additive
|
disguise_no_burn
|
169
|
dmg from sentry reduced
|
+n% sentry damage resistance on wearer
|
inverted_percentage
|
dmg_from_sentry_reduced
|
170
|
airblast cost increased
|
+n% airblast cost
|
percentage
|
mult_airblast_cost
|
171
|
airblast cost decreased
|
n% airblast cost
|
percentage
|
mult_airblast_cost
|
172
|
purchased
|
|
|
purchased
|
173
|
flame ammopersec increased
|
+n% flamethrower ammo consumed per second
|
percentage
|
mult_flame_ammopersec
|
174
|
flame ammopersec decreased
|
n% flamethrower ammo consumed per second
|
percentage
|
mult_flame_ammopersec
|
175
|
jarate duration
|
On Hit: Jarate applied to target for n seconds
|
additive
|
jarate_duration
|
176
|
no death from headshots
|
The wearer cannot be killed by headshots.
|
additive
|
no_death_from_headshots
|
177
|
deploy time increased
|
n% longer weapon switch
|
percentage
|
mult_deploy_time
|
178
|
deploy time decreased
|
n% faster weapon switch
|
inverted_percentage
|
mult_deploy_time
|
179
|
minicrits become crits
|
This weapon crits whenever it would normally mini-crit.
|
additive
|
minicrits_become_crits
|
180
|
heal on kill
|
+n health restored on kill
|
additive
|
heal_on_kill
|
181
|
no self blast dmg
|
No self inflicted blast damage taken.
|
additive
|
no_self_blast_dmg
|
182
|
slow enemy on hit major
|
On Hit: Slow target movement by 40% for ns
|
additive
|
mult_onhit_enemyspeed_major
|
183
|
aiming movespeed decreased
|
Attrib_AimingMoveSpeed_Decreased
|
percentage
|
mult_player_aiming_movespeed
|
184
|
duel loser account id
|
Attrib_DuelLoserAccountID
|
account_id
|
duel_loser_account_id
|
185
|
event date
|
Date Received: n
|
date
|
event_date
|
186
|
gifter account id
|
Gift from Ch®is
|
account_id
|
gifter_account_id
|
187
|
set supply crate series
|
Crate Series #n
|
additive
|
supply_crate_series
|
188
|
preserve ubercharge
|
On death up to n% of your stored<br/>ÜberCharge is retained.
|
additive
|
preserve_ubercharge
|
189
|
elevate quality
|
|
|
set_elevated_quality
|
190
|
active health regen
|
+n health regenerated per second on wearer
|
additive
|
active_item_health_regen
|
191
|
active health degen
|
n health drained per second on wearer
|
additive
|
active_item_health_regen
|
192
|
referenced item id low
|
|
|
referenced_item_id_low
|
193
|
referenced item id high
|
|
|
referenced_item_id_high
|
194
|
referenced item def
|
|
|
referenced_item_def
|
195
|
always tradable
|
|
|
always_tradable
|
196
|
noise maker
|
|
|
enable_misc2_noisemaker
|
197
|
halloween item
|
This is a special Halloween n item.
|
additive
|
halloween_item
|
1000
|
Tier 1 damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
1001
|
Tier 2 damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
1002
|
Tier 3 damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
1003
|
Tier 4 damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
1004
|
Tier 5 damage penalty
|
n% damage done
|
percentage
|
mult_dmg
|
1010
|
Tier 1 damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
1011
|
Tier 2 damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
1012
|
Tier 3 damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
1013
|
Tier 4 damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
1014
|
Tier 5 damage bonus
|
+n% damage done
|
percentage
|
mult_dmg
|
1020
|
Tier 1 clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
1021
|
Tier 2 clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
1022
|
Tier 3 clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
1023
|
Tier 4 clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
1024
|
Tier 5 clip size penalty
|
n% clip size
|
percentage
|
mult_clipsize
|
1030
|
Tier 1 clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
1031
|
Tier 2 clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
1032
|
Tier 3 clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
1033
|
Tier 4 clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
1034
|
Tier 5 clip size bonus
|
+n% clip size
|
percentage
|
mult_clipsize
|
1040
|
Tier 1 fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1041
|
Tier 2 fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1042
|
Tier 3 fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1043
|
Tier 4 fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1044
|
Tier 5 fire rate penalty
|
n% slower firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1050
|
Tier 1 fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1051
|
Tier 2 fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1052
|
Tier 3 fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1053
|
Tier 4 fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1054
|
Tier 5 fire rate bonus
|
+n% faster firing speed
|
inverted_percentage
|
mult_postfiredelay
|
1060
|
Tier 1 heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
1061
|
Tier 2 heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
1062
|
Tier 3 heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
1063
|
Tier 4 heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
1064
|
Tier 5 heal rate penalty
|
n% heal rate
|
percentage
|
mult_medigun_healrate
|
1070
|
Tier 1 heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
1071
|
Tier 2 heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
1072
|
Tier 3 heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
1073
|
Tier 4 heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
1074
|
Tier 5 heal rate bonus
|
+n% heal rate
|
percentage
|
mult_medigun_healrate
|
1080
|
Tier 1 ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1081
|
Tier 2 ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1082
|
Tier 3 ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1083
|
Tier 4 ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1084
|
Tier 5 ubercharge rate penalty
|
n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1090
|
Tier 1 ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1091
|
Tier 2 ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1092
|
Tier 3 ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1093
|
Tier 4 ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1094
|
Tier 5 ubercharge rate bonus
|
+n% ÜberCharge rate
|
percentage
|
mult_medigun_uberchargerate
|
1100
|
Tier 1 overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
1101
|
Tier 2 overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
1102
|
Tier 3 overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
1103
|
Tier 4 overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
1104
|
Tier 5 overheal bonus
|
+n% more max overheal
|
percentage
|
mult_medigun_overheal_amount
|
1150
|
Tier 1 heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
1151
|
Tier 2 heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
1152
|
Tier 3 heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
1153
|
Tier 4 heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
1154
|
Tier 5 heal on hit for rapidfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
1160
|
Tier 1 add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
1161
|
Tier 2 add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
1162
|
Tier 3 add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
1163
|
Tier 4 add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
1164
|
Tier 5 add uber charge on hit
|
On Hit: n% ÜberCharge added
|
additive_percentage
|
add_onhit_ubercharge
|
1190
|
Tier 1 crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
1191
|
Tier 2 crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
1192
|
Tier 3 crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
1193
|
Tier 4 crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
1194
|
Tier 5 crit vs burning players
|
100% critical hit vs burning players
|
or
|
or_crit_vs_playercond
|
1250
|
Tier 1 max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
1251
|
Tier 2 max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
1252
|
Tier 3 max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
1253
|
Tier 4 max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
1254
|
Tier 5 max health additive bonus
|
+n max health on wearer
|
additive
|
add_maxhealth
|
1300
|
Tier 1 critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
1301
|
Tier 2 critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
1302
|
Tier 3 critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
1303
|
Tier 4 critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
1304
|
Tier 5 critboost on kill
|
On Kill: n seconds of 100% critical chance
|
additive
|
add_onkill_critboost_time
|
1530
|
Tier 1 move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
1531
|
Tier 2 move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
1532
|
Tier 3 move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
1533
|
Tier 4 move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
1534
|
Tier 5 move speed penalty
|
n% slower move speed on wearer
|
inverted_percentage
|
mult_player_movespeed
|
1560
|
Tier 1 health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
1561
|
Tier 2 health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
1562
|
Tier 3 health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
1563
|
Tier 4 health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
1564
|
Tier 5 health regen
|
+n health regenerated per second on wearer
|
additive
|
add_health_regen
|
1590
|
Tier 1 dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
1591
|
Tier 2 dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
1592
|
Tier 3 dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
1593
|
Tier 4 dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
1594
|
Tier 5 dmg taken from fire reduced
|
+n% fire damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_fire
|
1600
|
Tier 1 dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
1601
|
Tier 2 dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
1602
|
Tier 3 dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
1603
|
Tier 4 dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
1604
|
Tier 5 dmg taken from fire increased
|
n% fire damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_fire
|
1630
|
Tier 1 dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
1631
|
Tier 2 dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
1632
|
Tier 3 dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
1633
|
Tier 4 dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
1634
|
Tier 5 dmg taken from blast reduced
|
+n% explosive damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_explosions
|
1640
|
Tier 1 dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
1641
|
Tier 2 dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
1642
|
Tier 3 dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
1643
|
Tier 4 dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
1644
|
Tier 5 dmg taken from blast increased
|
n% explosive damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_explosions
|
1650
|
Tier 1 dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
1651
|
Tier 2 dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
1652
|
Tier 3 dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
1653
|
Tier 4 dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
1654
|
Tier 5 dmg taken from bullets reduced
|
+n% bullet damage resistance on wearer
|
inverted_percentage
|
mult_dmgtaken_from_bullets
|
1660
|
Tier 1 dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
1661
|
Tier 2 dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
1662
|
Tier 3 dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
1663
|
Tier 4 dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
1664
|
Tier 5 dmg taken from bullets increased
|
n% bullet damage vulnerability on wearer
|
percentage
|
mult_dmgtaken_from_bullets
|
1670
|
Tier 1 increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
1671
|
Tier 2 increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
1672
|
Tier 3 increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
1673
|
Tier 4 increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
1674
|
Tier 5 increase player capture value
|
+n capture rate on wearer
|
additive
|
add_player_capturevalue
|
1680
|
Tier 1 health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1681
|
Tier 2 health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1682
|
Tier 3 health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1683
|
Tier 4 health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1684
|
Tier 5 health from healers reduced
|
n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1690
|
Tier 1 health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1691
|
Tier 2 health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1692
|
Tier 3 health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1693
|
Tier 4 health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1694
|
Tier 5 health from healers increased
|
+n% health from healers on wearer
|
percentage
|
mult_health_fromhealers
|
1700
|
Tier 1 weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1701
|
Tier 2 weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1702
|
Tier 3 weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1703
|
Tier 4 weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1704
|
Tier 5 weapon burn dmg increased
|
+n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1710
|
Tier 1 weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1711
|
Tier 2 weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1712
|
Tier 3 weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1713
|
Tier 4 weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1714
|
Tier 5 weapon burn dmg reduced
|
n% burn damage
|
percentage
|
mult_wpn_burndmg
|
1720
|
Tier 1 weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
1721
|
Tier 2 weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
1722
|
Tier 3 weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
1723
|
Tier 4 weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
1724
|
Tier 5 weapon burn time increased
|
+n% burn duration
|
percentage
|
mult_wpn_burntime
|
1730
|
Tier 1 weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
1731
|
Tier 2 weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
1732
|
Tier 3 weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
1733
|
Tier 4 weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
1734
|
Tier 5 weapon burn time reduced
|
n% burn duration
|
percentage
|
mult_wpn_burntime
|
1740
|
Tier 1 aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
1741
|
Tier 2 aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
1742
|
Tier 3 aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
1743
|
Tier 4 aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
1744
|
Tier 5 aiming movespeed increased
|
+n% faster deployed movespeed on wearer
|
percentage
|
mult_player_aiming_movespeed
|
1750
|
Tier 1 maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1751
|
Tier 2 maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1752
|
Tier 3 maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1753
|
Tier 4 maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1754
|
Tier 5 maxammo primary increased
|
+n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1760
|
Tier 1 maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1761
|
Tier 2 maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1762
|
Tier 3 maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1763
|
Tier 4 maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1764
|
Tier 5 maxammo primary reduced
|
n% max primary ammo on wearer
|
percentage
|
mult_maxammo_primary
|
1770
|
Tier 1 maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1771
|
Tier 2 maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1772
|
Tier 3 maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1773
|
Tier 4 maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1774
|
Tier 5 maxammo secondary increased
|
+n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1780
|
Tier 1 maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1781
|
Tier 2 maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1782
|
Tier 3 maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1783
|
Tier 4 maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1784
|
Tier 5 maxammo secondary reduced
|
n% max secondary ammo on wearer
|
percentage
|
mult_maxammo_secondary
|
1790
|
Tier 1 maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1791
|
Tier 2 maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1792
|
Tier 3 maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1793
|
Tier 4 maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1794
|
Tier 5 maxammo metal increased
|
+n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1800
|
Tier 1 maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1801
|
Tier 2 maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1802
|
Tier 3 maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1803
|
Tier 4 maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1804
|
Tier 5 maxammo metal reduced
|
n% max metal on wearer
|
percentage
|
mult_maxammo_metal
|
1810
|
Tier 1 cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
1811
|
Tier 2 cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
1812
|
Tier 3 cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
1813
|
Tier 4 cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
1814
|
Tier 5 cloak consume rate increased
|
-n% cloak duration
|
percentage
|
mult_cloak_meter_consume_rate
|
1820
|
Tier 1 cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
1821
|
Tier 2 cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
1822
|
Tier 3 cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
1823
|
Tier 4 cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
1824
|
Tier 5 cloak consume rate decreased
|
+n% cloak duration
|
inverted_percentage
|
mult_cloak_meter_consume_rate
|
1830
|
Tier 1 cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1831
|
Tier 2 cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1832
|
Tier 3 cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1833
|
Tier 4 cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1834
|
Tier 5 cloak regen rate increased
|
+n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1840
|
Tier 1 cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1841
|
Tier 2 cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1842
|
Tier 3 cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1843
|
Tier 4 cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1844
|
Tier 5 cloak regen rate decreased
|
n% cloak regeneration rate
|
percentage
|
mult_cloak_meter_regen_rate
|
1850
|
Tier 1 minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
1851
|
Tier 2 minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
1852
|
Tier 3 minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
1853
|
Tier 4 minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
1854
|
Tier 5 minigun spinup time increased
|
n% slower spin up time
|
percentage
|
mult_minigun_spinup_time
|
1860
|
Tier 1 minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
1861
|
Tier 2 minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
1862
|
Tier 3 minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
1863
|
Tier 4 minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
1864
|
Tier 5 minigun spinup time decreased
|
n% faster spin up time
|
inverted_percentage
|
mult_minigun_spinup_time
|
1870
|
Tier 1 max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
1871
|
Tier 2 max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
1872
|
Tier 3 max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
1873
|
Tier 4 max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
1874
|
Tier 5 max pipebombs increased
|
+n max pipebombs out
|
additive
|
add_max_pipebombs
|
1880
|
Tier 1 max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
1881
|
Tier 2 max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
1882
|
Tier 3 max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
1883
|
Tier 4 max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
1884
|
Tier 5 max pipebombs decreased
|
n max pipebombs out
|
additive
|
add_max_pipebombs
|
1890
|
Tier 1 SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
1891
|
Tier 2 SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
1892
|
Tier 3 SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
1893
|
Tier 4 SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
1894
|
Tier 5 SRifle Charge rate increased
|
n% faster power charge
|
percentage
|
mult_sniper_charge_per_sec
|
1900
|
Tier 1 SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
1901
|
Tier 2 SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
1902
|
Tier 3 SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
1903
|
Tier 4 SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
1904
|
Tier 5 SRifle Charge rate decreased
|
n% slower power charge
|
inverted_percentage
|
mult_sniper_charge_per_sec
|
1910
|
Tier 1 Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
1911
|
Tier 2 Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
1912
|
Tier 3 Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
1913
|
Tier 4 Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
1914
|
Tier 5 Construction rate increased
|
n% faster construction rate
|
percentage
|
mult_construction_value
|
1920
|
Tier 1 Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
1921
|
Tier 2 Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
1922
|
Tier 3 Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
1923
|
Tier 4 Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
1924
|
Tier 5 Construction rate decreased
|
n% slower construction rate
|
inverted_percentage
|
mult_construction_value
|
1930
|
Tier 1 Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
1931
|
Tier 2 Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
1932
|
Tier 3 Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
1933
|
Tier 4 Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
1934
|
Tier 5 Repair rate increased
|
n% faster repair rate
|
percentage
|
mult_repair_value
|
1940
|
Tier 1 Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
1941
|
Tier 2 Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
1942
|
Tier 3 Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
1943
|
Tier 4 Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
1944
|
Tier 5 Repair rate decreased
|
n% slower repair rate
|
inverted_percentage
|
mult_repair_value
|
1950
|
Tier 1 Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
1951
|
Tier 2 Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
1952
|
Tier 3 Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
1953
|
Tier 4 Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
1954
|
Tier 5 Reload time increased
|
n% slower reload time
|
percentage
|
mult_reload_time
|
1960
|
Tier 1 Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
1961
|
Tier 2 Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
1962
|
Tier 3 Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
1963
|
Tier 4 Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
1964
|
Tier 5 Reload time decreased
|
n% faster reload time
|
inverted_percentage
|
mult_reload_time
|
1970
|
Tier 1 selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
1971
|
Tier 2 selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
1972
|
Tier 3 selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
1973
|
Tier 4 selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
1974
|
Tier 5 selfdmg on hit for rapidfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
1980
|
Tier 1 Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
1981
|
Tier 2 Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
1982
|
Tier 3 Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
1983
|
Tier 4 Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
1984
|
Tier 5 Blast radius increased
|
+n% explosion radius
|
percentage
|
mult_explosion_radius
|
1990
|
Tier 1 Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
1991
|
Tier 2 Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
1992
|
Tier 3 Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
1993
|
Tier 4 Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
1994
|
Tier 5 Blast radius decreased
|
n% explosion radius
|
percentage
|
mult_explosion_radius
|
2000
|
Tier 1 Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
2001
|
Tier 2 Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
2002
|
Tier 3 Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
2003
|
Tier 4 Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
2004
|
Tier 5 Projectile range increased
|
+n% projectile range
|
percentage
|
mult_projectile_range
|
2010
|
Tier 1 Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
2011
|
Tier 2 Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
2012
|
Tier 3 Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
2013
|
Tier 4 Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
2014
|
Tier 5 Projectile range decreased
|
n% projectile range
|
percentage
|
mult_projectile_range
|
2020
|
Tier 1 Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
2021
|
Tier 2 Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
2022
|
Tier 3 Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
2023
|
Tier 4 Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
2024
|
Tier 5 Projectile speed increased
|
+n% projectile speed
|
percentage
|
mult_projectile_speed
|
2030
|
Tier 1 Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
2031
|
Tier 2 Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
2032
|
Tier 3 Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
2033
|
Tier 4 Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
2034
|
Tier 5 Projectile speed decreased
|
n% projectile speed
|
percentage
|
mult_projectile_speed
|
2060
|
Tier 1 move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
2061
|
Tier 2 move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
2062
|
Tier 3 move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
2063
|
Tier 4 move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
2064
|
Tier 5 move speed bonus
|
+n% faster move speed on wearer
|
percentage
|
mult_player_movespeed
|
2070
|
Tier 1 health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2071
|
Tier 2 health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2072
|
Tier 3 health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2073
|
Tier 4 health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2074
|
Tier 5 health from packs increased
|
+n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2080
|
Tier 1 health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2081
|
Tier 2 health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2082
|
Tier 3 health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2083
|
Tier 4 health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2084
|
Tier 5 health from packs decreased
|
n% health from packs on wearer
|
percentage
|
mult_health_frompacks
|
2090
|
Tier 1 heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
2091
|
Tier 2 heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
2092
|
Tier 3 heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
2093
|
Tier 4 heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
2094
|
Tier 5 heal on hit for slowfire
|
On Hit: +n health
|
additive
|
add_onhit_addhealth
|
2100
|
Tier 1 selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
2101
|
Tier 2 selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
2102
|
Tier 3 selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
2103
|
Tier 4 selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
2104
|
Tier 5 selfdmg on hit for slowfire
|
On Hit: n health
|
additive
|
add_onhit_addhealth
|
2110
|
Tier 1 ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
2111
|
Tier 2 ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
2112
|
Tier 3 ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
2113
|
Tier 4 ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
2114
|
Tier 5 ammo regen
|
+n% ammo regenerated every 5 seconds on wearer
|
additive_percentage
|
addperc_ammo_regen
|
2120
|
Tier 1 metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
2121
|
Tier 2 metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
2122
|
Tier 3 metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
2123
|
Tier 4 metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
2124
|
Tier 5 metal regen
|
+n metal regenerated every 5 seconds on wearer
|
additive
|
add_metal_regen
|
2260
|
Tier 1 max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
2261
|
Tier 2 max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
2262
|
Tier 3 max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
2263
|
Tier 4 max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
2264
|
Tier 5 max health additive penalty
|
n max health on wearer
|
additive
|
add_maxhealth
|
2380
|
Tier 1 dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
2381
|
Tier 2 dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
2382
|
Tier 3 dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
2383
|
Tier 4 dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
2384
|
Tier 5 dmg bonus vs buildings
|
n% damage vs buildings
|
percentage
|
mult_dmg_vs_buildings
|
2390
|
Tier 1 dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
2391
|
Tier 2 dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
2392
|
Tier 3 dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
2393
|
Tier 4 dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|
2394
|
Tier 5 dmg penalty vs players
|
n% damage vs players
|
percentage
|
mult_dmg_vs_players
|