Template:Class weapons table medic primary
Revision as of 12:48, 18 February 2020 by BrazilianNut (talk | contribs) (Fixed Dictionary link; small fixes/improvements here and there.)
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Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing:
(Range-dependent) |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon will reload automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 26 [10 syringes / sec.] |
When active, ÜberCharge percentage increases movement speed by up to 20%. –15% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
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