Sub-wave |
Class |
Count |
Delay(s) |
Credits
|
Wave 1 (850 Credits)
|
1A
|
|
Easy |
Melee only
|
3 |
6 |
15
|
— |
3
|
100
|
|
Normal |
—
|
4 |
8 |
16
|
4 |
3
|
96
|
1B
|
|
Expert |
—
|
1 |
1 |
1
|
5 |
—
|
60
|
|
Easy |
—
|
6 |
12 |
24
|
5 |
4
|
120
|
1C
|
|
Hard |
—
|
8 |
8 |
16
|
6 |
6
|
144
|
|
Expert |
—
|
2 |
6 |
14
|
4 |
4
|
108
|
1D
|
|
Expert |
—
|
1 |
1 |
1
|
4 |
—
|
120
|
Support
|
|
Hard |
—
|
1 |
1 |
∞
|
3 |
15
|
54
|
|
Hard |
Begins after 1C is all dead Melee only
|
2 |
4 |
∞
|
— |
3
|
48
|
Wave 2 (650 Credits)
|
2A
|
|
Hard |
Gatebot Melee only
|
3 |
6 |
21
|
4 |
2
|
50
|
|
Hard |
—
|
1 |
3 |
3
|
6 |
8
|
50
|
2B
|
|
Hard |
—
|
3 |
6 |
24
|
2 |
4
|
80
|
|
Normal |
Gatebot
|
2 |
4 |
14
|
2 |
3
|
40
|
2C
|
|
Hard |
—
|
1 |
2 |
2
|
— |
9
|
200
|
|
Expert |
—
|
3 |
6 |
9
|
7 |
20
|
150
|
|
Hard |
—
|
Support
|
|
Hard |
Vision range 2500 H/Us
|
2 |
2 |
∞
|
70 |
50
|
—
|
|
Normal |
-15% slower firing rate
|
1 |
2 |
∞
|
— |
5
|
80
|
|
Hard |
Begins after 2C is all dead
|
1 |
2 |
∞
|
— |
8
|
—
|
Wave 3 (700 Credits)
|
3A
|
|
Expert |
—
|
1 |
1 |
1
|
— |
—
|
100
|
Hyper League Scout |
Hard |
Gatebot
|
3 |
6 |
18
|
5 |
4
|
50
|
|
Hard |
—
|
3 |
6 |
15
|
6 |
5
|
50
|
3B
|
|
Expert |
Gatebot
|
1 |
1 |
2
|
— |
—
|
150
|
|
Easy |
—
|
1 |
5 |
20
|
— |
1
|
50
|
|
Normal |
Gatebot
|
1 |
3 |
14
|
— |
1
|
50
|
3C
|
|
Easy |
—
|
1 |
3 |
8
|
— |
0.5
|
200
|
|
Expert |
-40% damage penalty
|
4 |
4 |
4
|
10 |
—
|
150
|
|
Normal |
—
|
Support
|
|
Hard |
Vision range 2500 H/Us
|
2 |
2 |
∞
|
45 |
30
|
—
|
|
Normal |
—
|
2 |
4 |
∞
|
2 |
5
|
80
|
|
Hard |
Begins after 3B is all dead
|
1 |
2 |
∞
|
— |
20
|
—
|
Wave 4 (600 Credits)
|
4A
|
|
Hard |
Gatebot
|
1 |
6 |
20
|
— |
0.5
|
110
|
|
Hard |
—
|
1 |
8 |
22
|
— |
0.5
|
150
|
4B
|
|
Expert |
—
|
1 |
2 |
5
|
5 |
10
|
100
|
1/3 |
Expert |
Gatebot
|
2 |
6 |
30
|
— |
4
|
50
|
2/3 |
Expert |
Gatebot
|
|
Hard |
—
|
1 |
2 |
3
|
3 |
12
|
50
|
4C
|
|
Expert |
—
|
1 |
1 |
2
|
— |
—
|
100
|
Support
|
|
Hard |
Vision range 2500 H/Us
|
2 |
2 |
∞
|
45 |
30
|
—
|
|
Normal |
Melee only
|
1 |
2 |
∞
|
1 |
10
|
20
|
|
Hard |
Begins after 4B is all dead
|
1 |
2 |
∞
|
3 |
8
|
—
|
|
Hard |
Begins after 4B is all dead
|
1 |
2 |
∞
|
2 |
8
|
20
|
Wave 5 (650 Credits)
|
5A
|
|
Normal |
Gatebot
|
2 |
6 |
22
|
4 |
1
|
100
|
Steel Gauntlet Pusher |
Hard |
—
|
3 |
6 |
9
|
4 |
8
|
100
|
5B
|
|
Expert |
Gatebot
|
1 |
1 |
1
|
7 |
—
|
25
|
|
Expert |
—
|
1 |
1 |
1
|
18 |
—
|
25
|
Hyper League Scout |
Hard |
Gatebot
|
6 |
6 |
24
|
2 |
5
|
100
|
1/2 |
Normal |
Gatebot
|
3 |
6 |
21
|
2 |
3
|
100
|
1/2 |
Normal |
Gatebot +800%
|
5C
|
|
Expert |
—
|
4 |
8 |
12
|
5 |
19
|
100
|
|
Easy |
—
|
Support
|
|
Hard |
Vision range 2500 H/Us
|
2 |
2 |
∞
|
45 |
30
|
—
|
|
Easy |
Begins after 5B is all dead
|
1 |
1 |
∞
|
2 |
5
|
—
|
|
Hard |
Begins after 5B is all dead
|
1 |
2 |
∞ (30)
|
2 |
2
|
40
|
|
Hard |
Begins after 5B is all dead Melee only
|
1 |
2 |
∞
|
2 |
2
|
30
|
|
Hard |
Begins after 5B is all dead
|
1 |
2 |
∞
|
2 |
2
|
30
|
Wave 6 (700 Credits)
|
6A
|
|
Expert |
—
|
1 |
2 |
3
|
— |
10
|
100
|
6B-1
|
|
Normal |
—
|
2 |
4 |
6
|
— |
8
|
100
|
|
Normal |
—
|
6B-2
|
|
Expert |
—
|
1 |
3 |
3
|
15 |
15
|
100
|
6C
|
|
Expert |
—
|
3 |
3 |
6
|
5 |
15
|
100
|
Type 2 |
Normal |
—
|
6D
|
|
Expert |
+800%
|
2 |
2 |
2
|
5 |
—
|
—
|
Type 2 |
Expert |
7000 HP Regenerates 0 HP per second
|
Support
|
|
Hard |
Vision range 2500 H/Us
|
2 |
2 |
∞
|
15 |
25
|
—
|
|
Normal |
Gatebot +800%
|
3 |
9 |
15
|
— |
4
|
100
|
|
Easy |
Gatebot
|
|
Hard |
Gatebot
|
|
Normal |
Begins after 6A is all dead Gatebot +800%
|
2 |
10 |
18
|
— |
4
|
100
|
|
Hard |
Begins after 6A is all dead Gatebot
|
|
Normal |
Begins after 6B is all dead Gatebot +800%
|
3 |
9 |
15
|
— |
4
|
100
|
|
Expert |
Begins after 6B is all dead Gatebot
|