December 10, 2003 Patch (Classic)

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Revision as of 22:01, 25 December 2010 by Dani (talk | contribs) (consistency to the others)
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Patch notes

Changes/Additions

  • Optimized some of the particle drawing code.
  • For mod makers - debugging mods no longer requires the steam.dll to be copied into the game directory.

Bug Fixes

  • Fixed problem in Direct3D mode where the game would be unavailable for some users. Direct3D mode should work now, but note that OpenGL will provide a better play experience if your video card is capable.
  • Fixed regression that was causing the 'load failed' crash to happen on level change.
  • Fixed icon for ALT-TAB menu and window title bar not being displayed properly.
  • Moved flaginfo to the chat text area so it will work properly.