Team balance/zh-hans
< Team balance
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“ | 我他娘的进到对面队伍去了!
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— 爆破手
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团队平衡 是一个游戏性的平衡功能,能将人数不平衡的一方团队队伍(举个例子,比如一队6人开黑的小队见风使舵看到快要输了就全退了这种情况)以随机抽取对面玩家的方式来填补人数不平衡的队伍,从而达到双方的人数平衡,当团队平衡的情况发生到你身上时,右边会出现一个对话框显示你还有几秒就要被自动平衡到对面队伍去了.
虽然团队平衡这个功能很重要,但是许多玩家都不喜欢游戏快结束的时候被“请”到快失败的一方去,或是在组队开黑的时候被匹配到对面去导致被小队里的成员自相残杀,如果被自动平衡了,被换过去的玩家可以选择与对方队伍的一名成员进行切换(已废除)
2014年10月,Valve更新了可以以投票的方式打开自动平衡的功能
在2016年12月21日的补丁中,Valve在休闲模式整了个新的平衡系统,如果一队的人数超过另一队,则会给予那队的大部分成员一个选项框,是否自愿转到对面队伍去,如果同意则在游戏结束后获得额外的经验加成,如果没有人同意,系统会自动平衡几个人过去,被系统自动平衡的人依然会获得经验加成
自从2018年5月17日之后, 自动平衡不会再询问玩家要不要主动被自动平衡了,他们以随机在队伍挑选几名幸运玩家给个提示直接被平衡到对面去,被平衡的玩家在游戏结束时会获得500经验的加成.
更新历史
2007年10月25日补丁
- Improved autobalance calculation code when determining who to switch.
- [未记载] Changed team autobalance code to not balance the teams when the active round timer shows less than 60 seconds.
- Updated the auto-balance code to immediately respawn players that are automatically switched, or that voluntarily switch, during a balancing period.
- Not supported in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training.
- Added "Enable/Disable Auto TeamBalance" votes.
- Successful votes will enable/disable team player count balancing.
- Use
sv_vote_issue_autobalance_allowed
to control if this vote is enabled on the server. - Votes not allowed in Mann vs. Machine, Medieval mode, Arena mode, Tournament Mode, or Training.
- [未记载] Disabled autobalance on all Casual matchmaking servers.
- New autobalance system to help with balancing teams when players leave a match. The system will ask players to volunteer to switch teams.
- Automatically enabled for all Casual match servers
- Players who switch will be able to earn bonus XP as a reward
- Community servers can enable this new feature by using "mp_autoteambalance 2"
- Automatically enabled for all Casual match servers
2018年3月28日补丁 #1
- Updated the autobalance feature to more quickly respond to team imbalances.
- Will select the best candidates to balance the teams then ask the candidates for volunteers.
- If no volunteers are found, candidates will be switched when they die.
- If no candidates die within a reasonable period of time, candidates will be forcibly switched to the other team.
- Updated the Autobalance system to skip asking/waiting for volunteers. Instead, it will go straight to switching candidates to balance the teams.