List of default keys
This is a list of default keys for the PC version of Team Fortress 2. All keys are user-definable in the game Options, via the Developer console, or by scripting.
Contents
MOVEMENT
Action | Key/Button | Command | Remarks |
---|---|---|---|
Move forward | W | +forward
|
|
Move back | S | +back
|
|
Move left (Strafe) | A | +moveleft
|
|
Move right (Strafe) | D | +moveright
|
|
Jump | Space | +jump
|
|
Duck | Ctrl | +duck
|
|
Swim up | ' | +moveup
|
Rarely used when mouselook is enabled |
Swim down | / | +movedown
| |
Look up | Page Up | +lookup
| |
Look down | Page Down | +lookdown
|
COMMUNICATION
Action | Key/Button | Command | Remarks |
---|---|---|---|
Use voice communication | V | +voicerecord
|
Speak to players only on your team, provided the server's CVAR sv_alltalk is set to 0 . If set to 1 , all players on the server will receive your voice chat.
|
Chat message | Y | say
|
Text chat to all players on the server, including Spectators |
Team message | U | say_team
|
Text chat to players only on your team |
Voice Menu 1 | Z | voice_menu_1
|
|
Voice Menu 2 | X | voice_menu_2
|
|
Voice Menu 3 | C | voice_menu_3
|
|
Call for help | N/A | +helpme
|
Same as voicemenu 0 0
|
TEAM FORTRESS
Action | Key/Button | Command | Remarks |
---|---|---|---|
Change class | , | changeclass
|
|
Change team | . | changeteam
|
|
Open Character loadout | M | open_charinfo_direct
|
|
Open Backpack | N | open_charinfo_backpack
|
|
Open Contracts Drawer | F2 | show_quest_log
|
|
Open Matchmaking | F3 | show_matchmaking
|
The command is not exist. |
Loadout Quickswitch | N/A | show_matchmaking
|
|
Load item preset A | N/A | load_itempreset 0
|
|
Load item preset B | N/A | load_itempreset 1
|
|
Load item preset C | N/A | load_itempreset 2
|
|
Load item preset D | N/A | load_itempreset 3
|
|
Drop the briefcase | L | dropitem
|
Drop the Intelligence, the Australium briefcase, Powerups, or Player Destruction Pickups. |
Taunts | G | +taunt
|
|
Use item in Action slot | H | +use_action_slot_item
|
Pick up weapons dropped by players who died. |
Contextual Action/Taunt | N/A | +context_action
|
|
Show Map Information | I | showmapinfo
|
|
Inspect Target or Item | F | +inspect
|
|
Call Vote | N/A | callvote
|
|
Toggle Player Ready | F4 | player_ready_toggle
|
Indicate if you are ready for the next wave to begin in Mann vs. Machine. Once all players have indicated readiness, the wave will start. |
CLASS SPECIFIC SKILL
Action | Key/Button | Command | Remarks |
---|---|---|---|
DEMOMAN: Detonate Stickybombs | MOUSE2 | +attack2
|
Alternatively, charges if a shield (Chargin' Targe, Splendid Screen or Tide Turner) is equipped. |
HEAVY: Spin Minigun Barrel | Alternatively, drops a Sandvich, a Buffalo Steak Sandvich, a Dalokohs Bar, a Second Banana or attacks with right fist. | ||
MEDIC: Deploy ÜberCharge | |||
SNIPER: Zoom Sniper Rifle | Alternatively, retracts the Huntsman if aiming. | ||
SPY: Cloak / Uncloak | Alternatively, deploys/undeploys Dead Ringer. | ||
SPY: Last Disguise | B | lastdisguise
|
If already disguised, changes your disguise weapon to whatever slot corresponds to the Spy's active weapon. |
SPY: Toggle Disguise Team | - | disguiseteam
|
Available only while holding a Disguise Kit. When the disguise menu is open, R (+reload ) also works.
|
* Note: On a right-handed mouse, MOUSE1 is the left mouse button and MOUSE2 is the right mouse button.
* Note: The default key for MOUSE2 on a Mac with a one-button mouse is Tab ⇆.
COMBAT
Action | Key/Button | Command | Remarks |
---|---|---|---|
Primary attack | MOUSE1 | +attack
|
|
Secondary attack | MOUSE2 | +attack2
|
Also used with Class-specific skills. |
Special Attack | MOUSE3 | +attack3
|
Activates the Heavy's Rage and the Medic's Projectile Shield in MVM when either meter is full. |
Reload weapon | R | +reload
|
Opens the teleport menu with the Eureka Effect, switches resistances for the Vaccinator, and activates Focus for the Hitman's Heatmaker. Also works like - with the Spy's Disguise Kit to change the disguise team. |
Previous weapon | MWHEELUP | invprev
|
|
Next weapon | MWHEELDOWN | invnext
|
|
Last weapon used | Q | lastinv
|
Spy: Cancel Spy Disguise Kit Engineer: Cancel Buildings. |
Weapon category 1 | 1 | slot1
|
Primary weapon (Except for Spy, where it is the secondary weapon) |
Weapon category 2 | 2 | slot2
|
Secondary weapon (Except for Spy, where it is the building, i.e. Sapper) |
Weapon category 3 | 3 | slot3
|
Melee weapon |
Weapon category 4 | 4 | slot4
|
Used by the Engineer to create Buildings, and by the Spy for disguising. |
Weapon category 5 | 5 | slot5
|
Used by the Engineer to destroy Buildings. |
Weapon category 6 | 6 | slot6
|
Selects the Grappling Hook in Mannpower Mode (or if the server allows Grapples) |
Weapon category 7 | 7 | slot7
|
No current use |
Weapon category 8 | 8 | slot8
| |
Weapon category 9 | 9 | slot9
| |
Weapon category 0 | 0 | slot10
|
MISCELLANEOUS
Action | Key/Button | Command | Remarks |
---|---|---|---|
Spray logo | T | impulse 201
|
|
Display multiplayer scores | Tab ⇆ | +showscores
|
|
Take screenshot | F5 | screenshot
|
|
Save a replay of your current or last life | F6 | save_replay
|
|
Take Steam Abuse Screenshot | F7 | abuse_report_queue
|
|
Quit game | F10 | quit prompt
|
|
Toggle Developer console | ` | toggleconsole
|
|
Accept redirect to another server | N/A | askconnect_accept
|
Used to accept a server's request to connect you to a different server. |
View/Accept the topmost alert. | J | cl_trigger_first_notification
|
e.g. trading requests |
Remove/Decline the topmost alert. | K | cl_decline_first_notification
|
* Note: The default key for "Display multiplayer scores" on a Mac with a one-button mouse is ].
Bugs
- F1 is bound to a non-existent command,
+showroundinfo
. - F3 is bound to a non-existent command,
show_matchmaking
.