User:K-Mac/Bots (Classic)
Bot Types
- FoxBot
- Oddbot
- HPBbot
- ABot
Bots are not fully supported in Team Fortress Classic as no bot is included with purchase. Unlike Team Fortress 2, third-party modifications are necessary to host a server with bots. The following section lists the most popular bots available with a list of strengths and weaknesses, and a list of commands.
Foxbot
Foxbot Behavior
- Bots currently can not use or equip unlockable content, including: non-standard Weapons, Hats, or Miscellaneous items.
- Bots currently can not jump, rocket jump or sticky jump.
- If a bot kills a player, they roll a chance to taunt immediately after and if it succeeds, they will taunt even if they are under enemy fire.
- When a bot sees a disguised enemy Spy, it will watch the Spy's movement. The bot will not attack the disguised Spy unless the Spy attacks or bumps into one of the bots.
- Pyro bots will use the Compression blast against projectiles regularly.
- List strengths
- Lots of waypoints available
- Still being updated
- Variable Skill
- Chat personalities available (aggressive, sarcastic, humorous, etc.)
- Attempt to report location of dropped flag
- Bots will change classes if they are doing poorly against a particular threat
- If playing as civilian class, will attempt to stay near allies.
- List weaknesses
- Reliance on waypoints for each map
Foxbot Commands
For Foxbot to work properly, a map with a proper waypoint must be used. Foxbot's installation provides waypoints for 516 maps, including all Team Fortress Classic standard maps and deathmatch maps from Half-life.
Command | Description |
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addbot | This command will creates one bot.
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botskill_upper | Sets the best possible skill level to be randomly assigned to bots that join the game automatically.
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botskill_lower | Sets the worst possible skill level to be randomly assigned to bots that join the game automatically.
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bot_skill_1_aim | This command will affect the accuracy of all bots that have a skill of 1 (highest skill level) in the game or that join the game.
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bot_aim_per_skill | This command will affect the accuracy of all bots that have a skill between 2 and 5 in the game or that join the game. It sets the difference in inaccuracy between one bot skill level and the next.
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bot_chat | This command lets you influence how often the bots "trash talk".
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min_bots | If nonzero, a minimum number of bots is maintained.
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max_bots | If nonzero, a maximum number of bots is maintained.
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bot_total_varies | Sets the number of bots on the server to fluctuate from min_bots to max_bots randomly. This simulates players on an Internet public server. If zero, command is disabled.
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bot_team_balance | This command will allow bots to automatically switch when teams become uneven. If disabled, bots will attempt to decide for themselves if and when they balance the teams out.
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bot_bot_balance | This command will attempt to maintain an even bot to human ratio between the teams. There may be bugs associated with this command. If disabled, bots will attempt to decide for themselves if and when they balance the teams out.
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pause | The delay in seconds before bots join a game.
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bot_create_interval | Time(measured in seconds) between auto-creating one bot and the next. Note: On slower machines and/or old versions of TFC setting this to 1 or 2 might(or might not) cause your server to crash(caused by a Half-Life bug).Setting this to 3 will be safe if settings 1 or 2 cause any instability.
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bot_xmas | Determines whether the bots will celebrate Christmas/birthday mode.
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bot_allow_moods | If enabled, any bots created will be given random personality traits and/or moods. If disabled, all the bots to have the same personality profile.
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bot_allow_humor | If enabled, bots are allowed to go crazy occasionally and do daft stuff such as using melee weapons only, or go looking for walls to graffiti.
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defensive_chatter | If enabled, bots will announce defense related messages.
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offensive_chatter | If enabled, bots will announce offense related messages.
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bot_can_use_teleporter | If enabled, bots will use teleporters, if appropriate.
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bot_can_build_teleporter | If enabled, bots will attempt to build teleporters, if appropriate.
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bot_use_grenades | If enabled, bots use grenades at appropriate times.
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botdontshoot | Sets whether or not the bots will shoot. When enabled, bots will run past each other without shooting.
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bot_info | Shows foxbot information: foxbot variables, foxbot info, & foxbot version.
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botcam | The botcam allows you to see through the eyes of the bot showing what it sees and targets. It also reveals debug information about the bot.
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spectate_debug | This command only works on listen servers, and was created mainly for development use. When the (spectating) host player gets near to a bot some information will appear about the bot and the waypoints it is interested in.
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kick | Kicks a bot.
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kickall | Kicks all bots.
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