Talk:Yeti Punch

From Team Fortress Wiki
Revision as of 19:54, 13 October 2020 by Boba (talk | contribs) (sorry for these kinds of edits, im snipping out ancient sigs so they're not linked anywhere)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Help HLMV

So when i load in the yeti standee with the player model, the standee doesn't want to animate.
Any ideas how to fix this?

I tried ticking Animate Weapons but it don't work. User Bojjob Userlink.png 06:12, 30 October 2017 (PDT)

Had this issue too, but was too lazy to fix it at that time. Tell me what class you'd like to use and I'll see what I can do. User Wookipan Golden Strawberry.png Wookipan (talk | contribs) 07:34, 30 October 2017 (PDT)
Ah, I was going to make a class gallery showing their different punches, so all of them, really User Bojjob Userlink.png 03:24, 31 October 2017 (PDT)
Unfortunately, I wasn't able to fix the animation - HLMV is unable to initiate the sequence for some reason.
I've recompiled the model(s) to fit with each specific class; you can download the file here. Hope this helps, oh and feel free to update the infobox image as well. User Wookipan Golden Strawberry.png Wookipan (talk | contribs) 06:43, 1 November 2017 (PDT)