Talk:Sniper Rifle
Contents
Sniper Rifle Zoomed-in Picture
I think it would be nice along with our current gallery picture. Lemon 07:20, 10 November 2010 (UTC)
- It would be interesting and simple to add. But there would have to be a red and blue version due to the laser sight M-NINJA 21:27, 12 November 2010 (UTC)
Reload time
Any reason it's not here? —烏Γ (kaw at me), 07:24, 2 January 2011 (UTC)
- It's there as 'Attack Interval: 1.5'. I guess that should be seconds. —Moussekateer·talk 07:27, 2 January 2011 (UTC)
- Attack interval and reload time are 2 separate things. Calculated the reload time to be approximately 0.725 seconds by watching the demonstration video, but someone might want to get a more accurate count and add it to the article. —烏Γ (kaw at me), 01:28, 4 January 2011 (UTC)
- The Sniper Rifle does not reload; indeed, it doesn't even have a clip. It draws ammo from a pool like the Minigun and the Flamethrower do. E-102 Gamma 00:21, 16 May 2013 (PDT)
- I'd say it's more like the Flare Gun. Which for some odd reason also says that all its ammo is loaded even though we clearly see him manually load a new flare each time she fires it.
- The Sniper Rifle does not reload; indeed, it doesn't even have a clip. It draws ammo from a pool like the Minigun and the Flamethrower do. E-102 Gamma 00:21, 16 May 2013 (PDT)
- Attack interval and reload time are 2 separate things. Calculated the reload time to be approximately 0.725 seconds by watching the demonstration video, but someone might want to get a more accurate count and add it to the article. —烏Γ (kaw at me), 01:28, 4 January 2011 (UTC)
about that strange variant not destroying pumpkin bombs thing
that definitely IS strange. Davo 06:19, 5 September 2011 (PDT)
What happened?!?!
Well, I was looking at the 3D Model Project and the Sniper Rifle had gotten it's Australium scheme... However, when I went to this page, the Sniper Rifle lost it's Festive schemes! How the heck did this happen?! KSquared 15:48, 21 February 2014 (PST)
- Due to the addition of the Australium version, it over written the festive variants. Which I'm trying to figure out how to readd them at this time. Ashes (talk) 15:37, 21 February 2014 (PST)
- Thank you, Kamerad, for clearing this up! Good luck to mess! KSquared 15:48, 21 February 2014 (PST)
- Alright, I fixed them (in a rather quick and dirty manner). Even though the colors don't display on the buttons, at least the models themselves work. Someone would need to expand the templates to support weapons with Australium AND Festive models, but I'm not sure how to go about doing this. (contribs ▪ talk) 15:54, 21 February 2014 (PST)
- Thank you, Kamerad, for clearing this up! Good luck to mess! KSquared 15:48, 21 February 2014 (PST)
Reload type
Reload type is "No reload" but in the short, you can see him loading a new bullet as he pulls back the bolt to eject the empty cartridge. Even if that is non-canon, loading a new shot one-by-one (Like the Dragon's Fury's reload). He technically loads a new bullet every time he pulls back the bolt, I would count that as reload. I'd say a gun like the Minigun doesn't have a reload because it has no delay between shots. GrampaSwood (talk) 16:43, 31 December 2018 (UTC)