User:RotatcepS/table/Flame Thrower stats

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< User:RotatcepS‎ | table
Revision as of 14:39, 8 August 2021 by RotatcepS (talk | contribs) (reduced base damage means higher exposure percents and different bracketed disputed values. Just need to make Damage_weapon have a ignore-crit-distance flag used only by flamethrowers)
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Weapon Kill Icon Ammo Attack interval Damage Accurate Range
Loaded Carried Point blank Medium range (Base) Long range DPS
Flame_Thrower
Stock
Flame Thrower
Killicon flame thrower.png 200 N/A 0.075 seconds
0-0.9+ seconds exposure
12.5 ammo/second
(new particle)
6 (Division by zero./particle)
mini-crit: 9 (Division by zero./particle)
critical: 19 (Division by zero./particle)[39 (19.5/particle)]
(old particle)
3 (Division by zero./particle)
mini-crit: 4 (Division by zero./particle)
critical: 10 (Division by zero./particle)
N/A 43.33 + penetration penetrating rising flames to -36% range (~340 Hu)
0 particles
100%-200% damage depending on exposure
(Airblast) 0.75 seconds
uses 20 ammo
0 (push force equivalent of ~600 damage) N/A N/A forward cone, ground-reflected
(Afterburn) 0.5 seconds
4-10 seconds duration
24-80 (4/tick)
mini-crit: 40-100 (5/tick)
8 per burning victim can be extinguished
2 ticks/second damage