Entity/zh-hans

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实体指的是游戏世界中加载的所有对象。实体可以由Hammer编辑器放置,包括门、道具、灯光和各种脚本和游戏逻辑,以及由游戏动态生成的实体。 游戏生成的实体包括玩家、武器,甚至地图本身。

Valve 开发维基(Valve Developer Wiki)上有一个军团要塞 2 实体列表