User:Washys/Template:Skull Scamper stats change
Weapon/Class | New Stats/Stats Change |
---|---|
Baby Face's Blaster |
Changed: Boost meter now decays over time instead of being lost upon taking damage or double jumping Added: Killing robots slows down the time it takes for the Boost meter to decay |
Cow Mangler 5000 |
Changed: Alt-Fire: Launches an energy ball that damages robots and destroys projectiles Changed: You are no longer slowed down while charging a shotˏ and the shot itself no longer depletes your clip Added: 15% slower firing speed |
Air Strike |
Removed: -15% damage penalty Removed: -10% explosion radius Added: Marked for death while blast jumping Added: -40% projectile speed |
Pain Train |
New stats +100% critical hit chance when close to robot bomb No random critical hits |
Thermal Thruster |
New stats Use primary fire to fly indefinitely at maximum walking speed This weapon deploys instantly No recharging is necessary No stomp damage inflicted to enemies upon landing Relaunch and AoE stomp damage upgrades are disabled |
Loch-n-Load |
Changed: +20% damage bonus Removed: -25% explosion radius Changed: -50% clip size |
Splendid Screen |
Changed: Alt-Fire: Charge passes through enemies and launches them backwards Added: +100% damage resistance and damage force resistance while charging Added: Charge impact does not deal damage |
Natascha |
Removed: -25% damage penalty Added: 25% less accurate |
Tomislav |
Added: Can be holstered whilst revved up Changed: +40% faster spin up time Added: This weapon deploys 40% faster |
Warrior's Spirit |
New stats On Kill: Gain a 5-second Battalion's Backup banner aura Crits whenever it would normally mini-crit No ammo from dispensers while the primary weapon is active No random critical hits |
Eviction Notice |
New stats On Kill: Gain a 5-second Concheror banner aura On Hit: Heal 25 health +40% faster firing speed -35% damage penalty |
Gunslinger |
Changed: Instant sentry build time Added: +150% Dispenser and Teleporter construction hit speed boost Added: +80% faster weapon switch |
Eureka Effect |
Added: Whenever you would dieˏ teleport to the respawn room instead Added: Whenever you are in a respawn roomˏ restore your health and metal and gain a 5-second minicrit boost Removed: Construction hit speed boost decreased by 50% Removed: -50% metal cost when constructing or upgrading teleporters Changed: 50% less metal from pickups and dispensers |
Vita-Saw |
Added: Fill your Zombie Meter by hitting robots with your melee weapon. When fullˏ raise a Zombie that fights for you and reset the Meter Added: Every 6th Zombie raised becomes a Giant Zombie that can't be targeted by Mediguns Changed: ÜberCharge retained on spawn caps at 100% Added: No random critical hits. |
Conniver's Kunai |
New stats Receive a +25 max health bonus with each fourth killˏ up to a maximum of +125 When at +125 max health bonusˏ deal +100% damage against giant robots -50 max health on wearer |