Sniper responses
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Sniper has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Halloween / Full Moon responses
- 11 Duel-related responses
- 12 Item-related responses
- 13 Unused responses
Main article: Sniper taunts
All voice lines associated with a player-initiated taunt are located in the Sniper taunts page along with a description of the animation.
Kill with Primary weapon |
|
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Kill assist |
Killing a Soldier |
|
Killing a Heavy |
|
Killing a Spy |
|
Dominating a Scout |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Engineer |
Dominating a Medic |
Dominating a Spy |
Revenge Kill |
|
Revenge Kill directed at Scout |
Revenge Kill directed at Soldier |
Revenge Kill directed at Pyro |
Revenge Kill directed at Demoman |
Revenge Kill directed at Heavy |
Revenge Kill directed at Engineer |
Revenge Kill directed at Medic |
Revenge Kill directed at Sniper |
Revenge Kill directed at Spy |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
On Death by Melee Weapon and/or Critical Hit |
Severe Pain |
Sharp Pain |
Hit by Jarate, Mad Milk, Mutated Milk, Self-Aware Beauty Mark, or the Gas Passer |
|
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Jarate or Self-Aware Beauty Mark Toss |
Headshot |
|
Looking at enemy while scoped |
|
Melee Kill |
SMG Kill |
Tribalman's Shiv Kill |
Saxxy Kill |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
|
Attacking: Cart Goes Back |
|
Defending: Cart Goes Forward |
|
Defending: Cart Goes Back |
|
Attacking: Stay Close to Cart |
|
Attacking: Cart Has Stopped |
|
Defending: Stop The Bomb |
|
Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Outcomes
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate responses |
Robots attacking Robots take gate |
After a Wave
Halloween / Full Moon responses
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Miscellaneous
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spell |
Casting Spells |
Scared by a Ghost |
Starting a Duel |
Duel Accepted |
Duel Rejected |
With Sir Shootsalot equipped
These responses override the default responses for that category.
Round Start |
Domination |
Jarate Toss |
Kill with Primary weapon (if scoped) |
Under the effects of an ÜberCharge |
Pushing the Cart |
With Magical Mercenary equipped
These responses override the default responses for that category.
Round Start |
Kill with Primary weapon (if scoped) |
Attacking: Cart Goes Forward |
Under the effects of an ÜberCharge |
Unused responses
Domination |
Note: This line is missing its lip-syncing. |
Revenge Kill |
Maybe, a revenge over some class |
|