June 7, 2000 Patch (Classic)
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Source: Extracted from Half-Life's official WON 1.1.1.0 patch executable dated 12/06/2002, Full release notes, Patch on ModDB
Patch notes
v1.1.0.0 [1]
Changes/Additions
- This update includes a complete rewrite of Half-Life's networking system.
- VGUI in-game interface included. Use Configuration screen in the launcher to bind a key to it.
- Three new maps included (Dustbowl, Epicenter, and Warpath).
- Engineer upgrades sentry gun immediately.
- Dispensers can be used by touching them.
- Spectator mode added.
- Number pad keys are now bindable independent.
- Support for mouse buttons 4 and 5.
- You will get a point in TFC for destroying an enemy sentry gun.
- Engineer can view other Engineer's sentry gun stats via HUD.
- Tell command added to TFC.
- The class of everyone on your team is available via the scoreboard.
- Grenade timer added to TFC.
- Updated netgraph, use net_graph 3.
- TFC Manual updated with all information pertaining to this update.
- Console and in-game chat uses a True Type font.
- Player names are colored according to team in TFC when talking.
- MOTD length increased for server operators.
Bug Fixes
- Team-only backpacks in Badlands fixed.
- Ground underneath platform in Rock2 fixed.
- Det packs will hurt demoman underwater.
- Firing through walls as demoman/soldier bug fixed.
- Sentry guns will not fire at allied teams.
- Hallucination effect for gas grenade is all client side now.
- Grenade packs in 2fort fixed.
- Level one sentry gun will point at enemies correctly.
- Scoreboard accuracy problems fixed.
- Grenades will not be removed by goal items or doors now.
- No build brush added to upper resupply in 2fort.
- Clip brushes added to battlement in 2fort.
- Demoman can no longer instantly detonate pipebombs.
- Concussion jumping as Scout/Medic in TFC reduced.
- Removed GL renderer cvars that were being used for cheating.
- ↑ Release notes file, lines 227-270.