Deluge Dirge (misión)
«¡Lo hemos hecho nosotros!» Esta página contiene información sobre una misión personalizada de Mann vs. Máquinas, la cual no se considera misión oficial de Mann vs. Máquinas. Para ver las misiones oficiales de Mann vs. Máquinas, véase Mapas de Mann vs. Máquinas. |
Deluge Dirge | |
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Información básica | |
Nombre: | Deluge Dirge |
Nombre del archivo: |
—
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Desarrollador(es): | — |
Mapa: | Ventus |
Tipo de misión: | Invasión |
Oleadas: | 7 |
Dificultad: | Intermedio |
Dinero inicial: | 50 |
Máximo de créditos posible: | 6150 |
Tiempo mínimo de reaparición de oleada: | 3 |
Tiempo máximo de reaparición de oleada: | 6 |
Tiempo fijo de reaparición de oleada: | N/A |
Operación: | Operación Starched Silliness |
Tiempo de aparición del petacentinelas: | N/A |
Tiempo de reaparición del petacentinelas: | N/A |
Deluge Dirge es una misión de invasión intermedia. Está disponible en el mapa personalizado Ventus.
Índice
Oleadas
Note: All normal robot use human models, some giant robot use special model look.
Suboleada | Clase | Cantidad | Demora(s) | créditos | |||||
---|---|---|---|---|---|---|---|---|---|
Oleada 1 (550 créditos) Play sound when wave begin Bomb does not spawn through out the wave | |||||||||
1A | |||||||||
1/5 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo | 1 | 5 | 5 | 0 | 1 | 25 | |
1/5 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
1B-1 | |||||||||
1/5 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo | 1 | 10 | 30 | 0 | 1 | 100 | |
1/5 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
1B-2 | Goldie |
Difícil | Solo cuerpo a cuerpo | 1 | 1 | 1 | 0 | 0 | 25 |
1C | Steelhead |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
1D | |||||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 0 | 0 | 100 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
1E | Scrapper |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
1F | Stinger |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
1G | Maw |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
1H | Drizzler |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
1I | Flyfish |
Experto | — | 1 | 1 | 1 | 0 | 0 | 50 |
Oleada 2 (650 créditos) Play sound when wave begin Bomb does not spawn through out the wave Player teamwipe result wave loss | |||||||||
2A | |||||||||
1/5 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo | 2 | 10 | 24 | 0 | 2 | 100 | |
1/5 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 10 | 0 | 75 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
Smallfry |
Experto | — | 6 | 6 | 6 | 15 | 0 | 25 | |
Steelhead |
Experto | — | 1 | 2 | 2 | 35 | 20 | 100 | |
2B | |||||||||
2/11 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo | 2 | 12 | 40 | 15 | 2 | 200 | |
2/11 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
1/11 Cohock |
Difícil | Solo cuerpo a cuerpo | |||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 25 | 5 | 50 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
Stinger |
Experto | — | 1 | 1 | 1 | 40 | 5 | 50 | |
Smallfry |
Experto | — | 10 | 10 | 10 | 50 | 10 | 50 | |
Scrapper |
Experto | — | 1 | 1 | 1 | 50 | 10 | 50 | |
Oleada 3 (900 créditos) Play sound when wave begin Bomb does not spawn through out the wave Fog appear when wave begin Player teamwipe result wave loss | |||||||||
3A | Goldie |
Difícil | Solo cuerpo a cuerpo | 1 | 1 | 1 | 0 | 0 | 50 |
3B | Goldie |
Difícil | Icono oculto | 1 | 2 | 2 | 5 | 15 | 50 |
1/5 Chum (Rush Soldier) |
Normal | Icono oculto | 4 | 10 | 24 | 0 | 3 | 100 | |
1/5 Chum (Rush Pyro) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Demoman) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Medic) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Sniper) |
Normal | Icono oculto | |||||||
3C | Goldie |
Difícil | Icono oculto | 1 | 3 | 4 | 15 | 10 | 100 |
1/5 Chum (Rush Soldier) |
Normal | Icono oculto | 4 | 12 | 36 | 15 | 2 | 150 | |
1/5 Chum (Rush Pyro) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Demoman) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Medic) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Sniper) |
Normal | Icono oculto | |||||||
3D | Goldie |
Difícil | Icono oculto Fog disappear when subwave over |
1 | 4 | 10 | 15 | 5 | 250 |
1/5 Chum (Rush Soldier) |
Normal | Icono oculto | 1 | 15 | 44 | 15 | 0 | 200 | |
1/5 Chum (Rush Pyro) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Demoman) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Medic) |
Normal | Icono oculto | |||||||
1/5 Chum (Rush Sniper) |
Normal | Icono oculto | |||||||
Oleada 4 (900 créditos) Play sound when wave begin Bomb does not spawn through out the wave Player teamwipe result wave loss | |||||||||
4A | |||||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 0 | 0 | 50 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 0 | 0 | 50 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
Flyfish |
Experto | — | 1 | 1 | 1 | 0 | 0 | 25 | |
2/11 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo | 2 | 12 | 40 | 15 | 2 | 200 | |
2/11 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
2/11 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
1/11 Cohock |
Difícil | Solo cuerpo a cuerpo | |||||||
4B | Smallfry |
Experto | — | 1 | 15 | 50 | 10 | 0 | 100 |
Steelhead |
Experto | Spawns at the water | 1 | 2 | 2 | 10 | 25 | 50 | |
Steelhead |
Experto | — | 1 | 2 | 2 | 15 | 25 | 50 | |
4C | Cohock |
Difícil | — | 1 | 4 | 8 | 10 | 4 | 50 |
Stinger |
Experto | — | 1 | 2 | 2 | 10 | 40 | 50 | |
Drizzler |
Experto | — | 1 | 2 | 3 | 10 | 20 | 75 | |
Scrapper |
Experto | — | 1 | 2 | 3 | 20 | 20 | 75 | |
Support | |||||||||
1/5 Chum (Soldier) |
Normal | Solo cuerpo a cuerpo Comienza después de que 4B han terminado de generarse |
2 | 10 | 62 | 20 | 4 | 125 | |
1/5 Chum (Pyro) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Demoman) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Medic) |
Normal | Solo cuerpo a cuerpo | |||||||
1/5 Chum (Sniper) |
Normal | Solo cuerpo a cuerpo | |||||||
Oleada 5 (900 créditos) Play sound when wave begin Bomb does not spawn through out the wave Player teamwipe result wave loss | |||||||||
5A | Griller |
8.000 | Tank comes from right Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 0 | 0 | 100 |
5B | Griller |
8.000 | Tank comes from left Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 5 | 0 | 100 |
5C-1 | Griller |
8.000 | Tank comes from right Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 5 | 0 | 100 |
5C-2 | Griller |
8.000 | Tank comes from left Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 15 | 0 | 100 |
5D-1 | Griller |
8.000 | Tank comes from right Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 5 | 0 | 100 |
5D-2 | Griller |
8.000 | Tank comes from left Tank had hidden sticky cannon +66% movement speed |
1 | 1 | 1 | 65 | 0 | 100 |
Support | Smallfry |
Experto | Spawns from Griller | 2 | 9 | 75 | 10 | 1 | 150 |
Smallfry |
Experto | Spawns from Griller Comienza después de que 5A están todos muertos |
2 | 9 | 75 | 15 | 1 | 150 | |
Oleada 6 (800 créditos) Play sound when wave begin Bomb does not spawn through out the wave Player teamwipe result wave loss | |||||||||
6A | Cohock |
Difícil | — | 1 | 8 | 17 | 0 | 3 | 50 |
Stinger |
Experto | — | 1 | 1 | 1 | 5 | 0 | 25 | |
Stinger |
Experto | — | 1 | 1 | 1 | 5 | 0 | 25 | |
Scrapper |
Experto | — | 1 | 1 | 1 | 30 | 0 | 25 | |
Scrapper |
Experto | — | 1 | 1 | 1 | 30 | 0 | 25 | |
6B-1 | Cohock |
Difícil | — | 1 | 10 | 20 | 5 | 3 | 50 |
6B-2 | |||||||||
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 10 | 0 | 50 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
Steelhead |
Experto | — | 1 | 2 | 2 | 10 | 30 | 50 | |
Drizzler |
Experto | — | 1 | 2 | 2 | 20 | 30 | 50 | |
Maw |
Experto | — | 1 | 2 | 2 | 30 | 30 | 50 | |
6C | Flyfish |
Experto | — | 1 | 2 | 3 | 5 | 50 | 75 |
Steel Eel Head |
Experto | Probabilidad de crítico al 100 % |
2 | 2 | 2 | 15 | 0 | 50 | |
Steel Eel Controller |
Experto | Probabilidad de crítico al 100 % | |||||||
1/4 Steelhead |
Experto | — | 1 | 4 | 8 | 25 | 10 | 200 | |
1/4 Drizzler |
Experto | — | |||||||
1/4 Maw |
Experto | — | |||||||
1/4 Scrapper |
Experto | — | |||||||
Stinger |
Experto | — | 1 | 2 | 2 | 30 | 50 | 50 | |
Support | Cohock |
Difícil | Comienza después de que 6B-1 han terminado de generarse | 1 | 8 | 25 | 15 | 2 | 25 |
Oleada 7 (800 créditos) Play sound when wave begin Bomb does not spawn through out the wave Player teamwipe result wave loss | |||||||||
7A | |||||||||
1/5 Chinook (Soldier) |
Normal | Robot airdrop from sky Icono oculto |
1 | 5 | 5 | 3 | 0 | 20 | |
1/5 Chinook (Pyro) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Demoman) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Medic) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Sniper) |
Normal | Robot airdrop from sky Icono oculto | |||||||
7B-1 | |||||||||
1/5 Chinook (Soldier) |
Normal | Robot airdrop from sky Icono oculto |
1 | 10 | 32 | 1 | 0 | 100 | |
1/5 Chinook (Pyro) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Demoman) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Medic) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Sniper) |
Normal | Robot airdrop from sky Icono oculto | |||||||
Cohock |
Difícil | Robot airdrop from sky Icono oculto |
1 | 4 | 8 | 1 | 3 | 30 | |
7B-2 | Mothership |
12.000 | Tank comes from right Tank floats in mid-air +100% movement speed |
1 | 1 | 1 | 10 | 0 | 150 |
7C-1 | Smallfry |
Experto | Robot airdrop from sky Icono oculto |
1 | 20 | 25 | 25 | 0 | 50 |
7C-2 | Mothership |
12.000 | Tank comes from left Tank floats in mid-air +100% movement speed |
1 | 1 | 1 | 30 | 0 | 150 |
7D-1 | |||||||||
1/5 Chinook (Soldier) |
Normal | Robot airdrop from sky Icono oculto |
1 | 16 | 50 | 1 | 0 | 100 | |
1/5 Chinook (Pyro) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Demoman) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Medic) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/5 Chinook (Sniper) |
Normal | Robot airdrop from sky Icono oculto | |||||||
Cohock |
Difícil | Robot airdrop from sky Icono oculto |
1 | 4 | 8 | 0 | 2 | 30 | |
7D-2 | Mothership |
12.000 | Tank comes from right Tank floats in mid-air +100% movement speed |
1 | 1 | 1 | 10 | 10 | 0 |
Mothership |
12.000 | Tank comes from left Tank floats in mid-air +100% movement speed |
1 | 1 | 1 | 25 | 10 | 0 | |
Support | |||||||||
2/11 Chinook (Soldier) |
Normal | Robot airdrop from sky Icono oculto Comienza después de que 7D-1 han terminado de generarse |
2 | 12 | 40 | 15 | 2 | 200 | |
2/11 Chinook (Pyro) |
Normal | Robot airdrop from sky Icono oculto | |||||||
2/11 Chinook (Demoman) |
Normal | Robot airdrop from sky Icono oculto | |||||||
2/11 Chinook (Medic) |
Normal | Robot airdrop from sky Icono oculto | |||||||
2/11 Chinook (Sniper) |
Normal | Robot airdrop from sky Icono oculto | |||||||
1/11 Cohock |
Difícil | Robot airdrop from sky Icono oculto | |||||||
Smallfry |
Experto | Robot airdrop from sky Icono oculto Comienza después de que 7D-1 han terminado de generarse |
5 | 5 | 50 | 25 | 5 | 50 |
Nota
- Los jugadores no soltarán un reanimador al morir, por lo que es imposible revivir.
- Los jugadores solo pueden hacer 3 devoluciones por oleada.
Curiosidades
- Esta misión es una referencia al modo de juego Salmon Run de Splatoon 2.
- El nombre de esta misión es también una referencia a una canción del juego Deluge Dirge
- Las oleadas 3, 5 y 7 son referencias a Niebla, Chaparrillas y Aerocriadero, respectivamente.
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