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《军团要塞 2》中的水
Yahf fvaorarh!
火焰兵在水下说话

Water(水域)是一种在许多地图中都有出现的地形特征和游戏元素。游戏中有两种类型的水:浅水和深水。

浅水可以吸收由摔落造成的所有伤害,给霓虹杀手导电,以及暴露出间谍的脚步声(使其更容易被听见)。无上述功能以外的浅水则只是地图中的一个装饰元素。

深水可以让玩家完全潜入水中并在水里四处游动。浸入深水可以立即消除玩家身上的后续燃烧尿瓶牛奶,以及汽油的效果,同时玩家在水中也可以免疫这些上述效果。一些地图特意将深水设置为潜入敌方基地的另一种路线,与地面路线相比,深水路线往往得不到有效的防御。和浅水一样,深水也能消除摔落伤害

在水下,工程师可以像在陆地上一样建造建筑。由于水下的能见度很低,所以深水往往是隐藏传送器步哨枪的好地方。然而,无论距离有多近,水中的步哨枪都无法穿过水面识别水上的目标,由此在水下的步哨枪只能攻击水下的敌人。

玩家在潜入水中太长时间会发生溺水。在溺水时,玩家会听到窒息的声音,同时会受到间断性的的生命流失(如出血后续燃烧效果),屏幕会以蓝色的闪烁来警告玩家。若要解除溺水,玩家必须游到水面,在解除溺水后,因溺水而流失的生命值会逐渐恢复。溺水后浮出水面时,玩家会听到气泡声和呛水声。补给器医疗包,或者医生的治疗的生命值恢复速度比溺水流失生命值的速度要快。

当敌人站在潜水中、位于水下或刚离开水体时,用武器霓虹杀手攻击该敌人可以造成爆击

深水拥有以下几种危害:

  • 潜水中时产生的气泡会遮挡玩家的视线几秒钟。
  • 玩家浮在水面上时水面的波纹和反射会影响玩家的瞄准。解决办法是使自己完全潜入水中,尤其是与同样潜在水中的敌人对抗时。
  • 在深水中游泳时,所有兵种的机动性都会降低20%,因此在水中的玩家更容易受到地势高或武器攻击优势高的玩家的打击。
  • 玩家在水中时会被识别为处于不断坠落的状态,即使在水体底部站立也仍然被识别为坠落状态。因此:
    • 玩家在水下时无法嘲讽,也无法使用所有的饭盒物品(但仍然可以扔出)。
    • 玩家无法进入传送器,尽管在正常情况下他们仍然能从传送器出口出来。
    • 侦察兵在水下时无法做出二段跳
    • 隐形刺客在水下隐形时无法充能。
  • 当玩家在水下时,游戏中的所有音效都无法发出,包括语音聊天。将 cvar dsp_water 设置为 0 即可关闭此效果。
  • 需要手动投掷的投射物(睡魔棒球、包装纸杀手玻璃球、疯狂的牛奶瓶手道)在水中无法使用。
  • 火焰兵的火焰喷射器的攻击在水下只会浪费弹药,其并喷出来的只是无害的气泡而不是火焰;同时火焰发射器也无法使用压缩空气。此外,信号枪此类的武器也无法开火。熔岩战斧也无法在水下点燃敌人。
  • 由于受水的物理效果影响,爆破手所发射的飞行物在水下的移动速度较慢,且距离较短。
  • 工程师无法在水下使用短路发生器
  • 医生十字军之弩或[[Sniper/zh-hans|狙击手]的猎人短弓强化复合弓发射的箭矢在射入水中后轨迹会产生明显的偏转。
  • 玩家刚浮出水面时会带有几秒钟的滴水粒子效果。这对于隐形间谍来说是十分不利的,因为这样会暴露出他们的位置和行踪。同样,如果间谍试图在水下隐身,则他们下水所产生的气泡也可以被其他玩家看到,尽管它们还是很难被察觉。被水浸泡过的玩家会被识别为是“湿的”,即使他们在陆地上,武器霓虹杀手也可以对他们造成爆击伤害。

带有水域的地图

  • 2Fort:在地图中央的桥底下有一个很大的深水池。每一方的基地的下水道也都带有浅水。
  • 2Fort Invasion:同上。
  • Asteroid:On each side, inside both bases, there is deep water under the B point.
  • Badlands(竞技场)Badlands(山丘之王):On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the spawn room.
  • Banana Bay:The entire map is surrounded by an ocean of deep water.
  • Bigrock:A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
  • Bloodwater:There is a shallow pool of blood-colored water between the second and third checkpoints.
  • Crasher:There is a shallow pool of water under the bridge in the center of the map.
  • Cursed Cove:At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck; but after a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
  • Doomsday:There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
  • Double Cross:A pool of deep water is found beneath the drop hatches of the spawn rooms.
  • Doublefrost:A pool of deep water surrounded by ice is found beneath the drop hatches of the spawn rooms.
  • Eyeaduct:A large body of water containing Loot Island, separate from the main map. Falling in causes instant death.
  • Freight:Two large bodies of water connect from the exits of RED and BLU's buildings under the main buildings to a small pool on the other side of the midpoint, allowing for flanking and an easy way around the trains.
  • Frontier:The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
  • Ghost Fort:A large body of water containing Skull Island, separate from the main map. Falling in causes instant death.
  • Graveyard:Multiple small puddles surround the central building.
  • Helltrain:One of the places the trains drive through has a bridge with a river underneath. Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
  • Hydro:There is shallow water in the Dam and Warehouse territories.
  • Lakeside:In the center building next to the control point there is a small pool of deep water.
  • Mannhattan:A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
  • Megalo:Next to both spawn rooms behind a fence are small pools of water.
  • Moonshine Event:A lagoon surrounds the center control point areas.
  • Nightfall(仅第 3 阶段):There is a very small pond of deep water in the center of the map, under the cart tracks.
  • Pier:A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water. The map is surrounded by ocean, but the island cannot be circumnavigated.
  • Pipeline(仅第 3 阶段):The small canal beneath the cart tracks has deep water.
  • Polar:A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind Blue Team's second spawn room.
  • Powerhouse:The center of the map has a channel of deep water.
  • Ravine:At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
  • Rottenburg:At the left side of the spawn area, a large river of water can be found over a railing.
  • Sawmill(所有版本):Bodies of deep water are found at the Lumbershack and Waterfall areas of the map. In the Capture the Flag version, shallow water also covers the Intelligence room's floor.
  • Standin:Shallow water surrounds the platform Point A is on.
  • SnowVille:On both sides of the map connected to the central building is drop-down to a flooded passageway.
  • Snowycoast:Water surrounds the mothership at the final point. (Pitfall death.)
  • Suijin:The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
  • Sunshine:Ocean outside the map.
  • Swiftwater:First BLU spawn leads to small river (shallow water).
  • Thunder Mountain(仅第 2 阶段):Right outside the BLU spawn, there is a small stream which has deep water.
  • Timbertown : Small pools around the map.
  • Watchtower:There are small ponds of deep water around the valley below the central tower.
  • Watergate:The center of the map has a canal of deep water.
  • Well(所有版本):Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building. The Capture the Flag version is similar to the Control Point version, except the route to the central building is removed with the building itself. The Arena version features a small pool adjacent to the central building which offers a quick route to the main point.

相关成就

Achieved.png 一般成就

避暑
避暑
身上着时跳到冰凉的中。


Leaderboard class scout.png 侦察兵

循环
循环
在一次生命中,当在地面上、在空中和在中时分别杀死一个敌人。


Leaderboard class pyro.png 火焰兵

火的洗礼
火的洗礼
迫使 10 个被点燃的敌人跳入中。
B 计划
B 计划
杀死 10 个和你一样在中的敌人。

Leaderboard class heavy.png 机枪手

潜水伊凡
潜水伊凡
在你和对方都在下的情况下,杀死 50 个敌人。


The Power and the Glory.png Powerhouse 成就

水下作业
水下作业
击杀 5 名在水中的敌人。


更新历史

2007年10月2日补丁

  • 修复了玩家在离开水域时会导致游戏出现少见的崩溃的问题。

2008年4月29日补丁淘金热更新

  • 修复了可以让玩家恢复生命值的溺水漏洞。

2008年12月11日补丁

  • 增加了玩家下水时会产生的粒子效果。

2009年7月14日补丁

  • 更新了水滴的涟漪效果,以提高游戏性能。

2012年7月20日补丁

  • 修复了 DX8 的水域效果。

漏洞

  • 如果玩家正在执行语音回应语音指令时碰到水面或进入水下,则语音会在接触到水的那一刻被切断。

画廊

参见