Cliffside
Revision as of 06:03, 15 December 2022 by ShadowMan44 (talk | contribs)
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Cliffside | |
---|---|
Basic Information | |
Developer(s): | {{{map-developer}}} |
Map Info | |
Environment: | Desert |
Setting: | Daylight, sunny |
Map Overview | |
Cliffside is a Mann vs. Machine community map. Cliffside is small town, located on the side of a massive cliff has been targeted by Gray Mann and his army of robots. The map is quite expansive, and, like maps similar to it, has a “crossroad” type area where robots split into 2 groups to reach the bomb, making said area quite easy to defend.
Changelog
Changelog:
5 April, 2020
- Added mvm_cliffside_b5 to the Steam Workshop.
8 July, 2020
- Updated mvm_cliffside_b5 to mvm_cliffside_b6. The major changes include:
- Fixed an issue where players with invulnerability could survive the cliff death.
- Fixed an issue where Engineers could build at the bottom of the cliff.
- Improved the transition between the skybox and the playable area.
- Overall performance should be better thanks to better optimization.
- Minor graphical improvements.
18 June, 2021
- Updated cliffside from b6 to b7. The changes include:
- Improved lighting
- Added an additional small healthkit on the top left path
- Fixed a bomb stuck exploit by the cliff pit at red spawn
- Fixed the sticky tank's crit noise not being played
- Added the regen tank from Nox
- Added the AltAttributes feature from Nox
19 June, 2021
- Updated cliffside from b7 to b7_2. The changes include:
- Fixed HDR lighting, leaving it as LDR lighting
|
|