Template:Math/Quick-Fix Overheal
This template multiplies a number passed to it using an algorithm that is consistent with the way the Quick-Fix Overheal is calculated in-game. Use this instead of the Template:Math/Overheal template as this accounts for the fact that the Quick-Fix doesn't heal to the lowest five health, as well as the 'one-more' bug.
Usage
{{Math/Quick-Fix Overheal|175}}
This example yields 220.
Calculation factor
The default calculation factor for Overheal is 125% (1.25). To modify the factor, add a factor parameter like so:
{{Math/Quick-Fix Overheal|175|factor=2}}
This example yields 351.
Errors
- This template will display ? if it is missing a max health number.
- This template will display an Expression error if it cannot interpret either the max health number or factor passed to it. Only include numeric characters (0-9).