Template:Scout achievement list

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A Year to Remember
A Year to Remember
Get 2004 lifetime kills.


Artful Dodger
Artful Dodger
Dodge 1000 damage in a single life using your Bonk! Atomic Punch.


Batter Up
Batter Up
Perform 1000 double jumps.


Batting the Doctor
Batting the Doctor
Kill a Medic that is ready to deploy an ÜberCharge.


Beanball
Beanball
Stun a Scout with their own ball.


Belittled Beleaguer
Belittled Beleaguer
Kill an opposing player that has your intelligence while holding theirs.


Block the Plate
Block the Plate
Block 50 point captures.


Brushback
Brushback
Stun 50 enemies while they are capturing a point or pushing the cart.


Caught Napping
Caught Napping
Kill 50 enemies from behind with the Force-A-Nature.


Closer
Closer
Destroy 3 teleporter entrances.


Doctoring the Ball
Doctoring the Ball
Kill 3 enemies while under the effects of a Medic's ÜberCharge.


Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.


Fall Classic
Fall Classic
Cause an environmental death or suicide using the Force-A-Nature's knockback.


First Blood
First Blood
Get the first kill in an Arena or Competitive match.


First Blood, Part 2
First Blood, Part 2
Kill 5 enemies with the First Blood crit buff in an Arena match.


Foul Territory
Foul Territory
Cause an environmental death by stunning or slowing an enemy.


Gun Down
Gun Down
Destroy an active sentry gun using your pistol.


If You Build It
If You Build It
Destroy 3 enemy buildings while they are still under construction.
I'm Bat Man
I'm Bat Man
Survive 500 damage in one life.


Moon Shot
Moon Shot
Stun an enemy for the maximum possible duration by hitting them with a long-range ball.


No-Hitter
No-Hitter
Steal and then capture the enemy intelligence without firing a shot.


Out of the Park
Out of the Park
Bat an enemy 25 meters.


Pop Fly
Pop Fly
Kill 20 players while double-jumping.


Quick Hook
Quick Hook
Kill a player in Well before the round starts.


Race for the Pennant
Race for the Pennant
Run 25 kilometers.


Retire the Runner
Retire the Runner
Kill a Scout while they are under the effect of Crit-a-Cola.


Round-Tripper
Round-Tripper
Capture the enemy intelligence 25 times.


Set the Table
Set the Table
Initiate 10 point captures that ultimately succeed.


Side Retired
Side Retired
Capture the last point in a CP map.


Stealing Home
Stealing Home
Start capping a capture point within a second of it becoming available.


Strike Zone
Strike Zone
Kill or assist kill 50 enemies while they are stunned or slowed.


The Big Hurt
The Big Hurt
Stun 2 Medics that are ready to deploy an ÜberCharge.


The Cycle
The Cycle
In a single life, kill an enemy while you are on the ground, in the air, and in the water.


Triple Play
Triple Play
Capture three capture points in a row in one life.


Triple Steal
Triple Steal
Capture the enemy intelligence 3 times in a single CTF round.

Template:Milestones text

Scout Milestone 1
Scout Milestone 1
Achieve 10 of the achievements in the Scout pack.

Reward: Force-A-Nature


Scout Milestone 2
Scout Milestone 2
Achieve 16 of the achievements in the Scout pack.

Reward: Sandman

Scout Milestone 3
Scout Milestone 3
Achieve 22 of the achievements in the Scout pack.

Reward: Bonk! Atomic Punch