User:BEUFK/Sandbox2

From Team Fortress Wiki
< User:BEUFK
Revision as of 15:11, 4 July 2023 by BEUFK (talk | contribs)
Jump to: navigation, search
BEUFK
BEUFK
Basic Information
Health: 125Sniper、Sydney Sniper、Razorback Sniper、Bowman)
1,200 (速射弓箭手)
Speed: 85% (速射弓箭手)
100% (Sniper、Sydney Sniper、Razorback Sniper、Bowman)

 

你脖子以上的所有东西都会变成一团漂亮的红雾!
狙击手机器人

狙击手 机器人 是由格雷·曼恩制造的,在Mann vs. Machine中出现的敌人之一。

一般变种

Sniper

Icon Name Primary Melee Attributes
Sniper
狙击手 Sniper Rifle
Sniper Rifle
Kukri
Kukri
Pictogram minus.png Vision range 2500 H/Us


一般的狙击手机器人一次性出现的数目较少,一般成对出现,且其行为与人类狙击手相差无几,其主要职责是在后方支持自己的队友。当刷新狙击手机器人,玩家会在屏幕上方收到通知,而玩家中的SoldierHeavyMedicEngineer会大喊:“Sniper!(狙击手!)”以警告自己的队友。

狙击手机器人永远不携带炸弹,它们更喜欢使用自己的Sniper Rifle攻击远处的敌人,当他们用狙击枪瞄准时,枪会发出蓝色激光,玩家可借助激光找到狙击手机器人的位置。为了躲避爆破手的榴弹或士兵的火箭弹,或者是寻找它的猎物,狙击手机器人随时有可能转移阵地。所以,当玩家们忙于解决其它机器人时,提防一下那些躲在后方的狙击手机器人。与其它机器人不同,狙击手机器人有着特别的威胁处理程序:它们会瞄准那些当前造成伤害最多的玩家。如果一个玩家靠一个狙击手机器人过进的话,它会迅速切掉手上的狙击枪(或者向前射击一次),然后掏出Kukri与玩家近战。如果你尝试从它们的身旁逃跑,那么狙击手机器人就会掏出狙击枪尝试将你击杀。所以,你可以通过无规则的走位干扰狙击手机器人的瞄准。

在某些任务中,它们准度十分地高,所以它们会攻击视线中能看到的且不会闪避的玩家,且不会做出回避动作(比如左右前后快速移动)。然而,它们却无法造成爆头伤害,且会忽视非视线内的玩家(除非它们“听到了”玩家在附近的开火声),这给了玩家机会去突袭它们。总的来说,一般的狙击手机器人并不能造成多大威胁,但他们却能如同医生机器人一样给防御者带来不小的打击。

Bowman

Icon Name Primary Attributes
Sniper bow
Bowman Huntsman
Huntsman
Pictogram minus.png -50% damage penalty


The Bowman is a special robot. It will attempt to pick up the bomb unlike the other Snipers and acts like other robots, going in closeup combat. It is equipped with the Huntsman, allowing it to fight more easily up close, but not from a distance and does not give its position away with the targeting laser. Bowmen will never use any other weapons, preferring to still use arrows at point blank range. Being special robots, they appear far less frequently than the regular Sniper Robots. In some missions, Bowmen also spawn with several allied Pyros; such Pyros can light their arrows on fire and allow them to deal extra damage. Unlike their rifle-wielding counterparts that prefer to hang back and shoot players from afar, Bowmen appear in large groups which can quickly become a problem if multiple happen to attack the same defender. If you are separated, retreat to the safety of your team for them to deal with the group, or get punctured.

Bowman(类型2)

Icon Name Primary Attributes
Sniper bow
Bowman Huntsman
Huntsman
Pictogram plus.png +60% faster reload rate
Pictogram minus.png -93% damage dealt


This Bowman variant reloads much faster than a regular Bowman, allowing it to fire its arrows significantly faster. However, the damage of its arrows is greatly reduced, dealing only 9 damage on fully-charged arrows. This Sniper Robot only appears on the last wave of Cataclysm with Heavy-bots.

Bowman (类型3)

Icon Name Primary Hat Attributes
Sniper bow
Bowman Huntsman
Huntsman
Larrikin Robin
Larrikin Robin
Pictogram plus.png 100% crit chance
Pictogram plus.png +50% damage dealt
Pictogram plus.png +80% faster reload rate


This crit-boosted Bowman variant reloads significantly faster than a regular Bowman, allowing it to fire its arrows much faster. Any player without crit resistance, overhealed without Overheal Expert or not overhealed at all is instantly killed by one arrow from this Bowman variant. This Bowman variant is only seen in Caliginous Caper.

Sydney Sniper

Icon Name Primary Melee Attributes
Sniper sydneysleeper
Sydney Sniper Sydney Sleeper
Sydney Sleeper
Kukri
Kukri
Pictogram minus.png Vision range 3000 H/Us


The Sydney Sniper fires shots that covers the enemy in Jarate, turning all damage taken into Mini-Crits. These robots are also equipped with a Kukri and will use them as normal Sniper robots will. Being special robots, they appear far less frequently than the regular Sniper Robots.

Razorback Sniper

Icon Name Primary Secondary Melee Attributes
Sniper
Razorback Sniper Sniper Rifle
Sniper Rifle
Razorback
Razorback
Kukri
Kukri
Pictogram minus.png Vision range 2500 H/Us


Icon Name Primary Secondary Melee Attributes
Sniper
Sniper Sydney Sleeper
Sydney Sleeper
Razorback
Razorback
Kukri
Kukri
Pictogram minus.png Vision range 2500 H/Us


The Razorback Sniper is a variant of the Sniper Robot that appears less frequently than traditional Sniper robots. These variants wear a Razorback for protection against backstabs. There is a second variant that uses the Sydney Sleeper. Oddly, it is named "Sniper". As with human Snipers, Spies should shoot these Sniper robots with their secondary of choice.

速射弓箭手

Icon Name Primary Attributes
Sniper bow
Bowman Rapid Fire Huntsman
Huntsman
Pictogram info.png 1.5x larger in size
Pictogram info.png This robot is a Gatebot
Pictogram plus.png 1200 HP
Pictogram plus.png 100% crit chance
Pictogram plus.png +30% smaller head size
Pictogram plus.png +40% faster firing speed
Pictogram minus.png -15% movement speed


This variant of the Sniper Robot fires arrows much faster than the average Bowman. These robots are larger than normal Sniper-bots, but are not considered a giant robot, and so are still vulnerable to Sappers and Backstabs. They only appear on the second wave of Empire Escalation being pocketed by Über Medics or protecting Giant Black Box Soldiers. Move erratically to avoid getting shot.

未使用内容

  • In robot_standard.pop, a disabled template exists for a "Jarate Master" robot, with a fast-recharging Jarate as its main weapon and wearing the Desert Marauder. The template's comment indicate it was cut due to lacking a robot Jarate-throw animation. The comment is // No Anim - NO NOT USE. Despite this, the Jarate Master works normally if added in-game, as it will use the throwing animation used by its human counterpart.
    • On a related note, there is a "Sniper Jarate" icon in the game files, which the Jarate Master uses.
    • The template also has a Master's Yellow Belt cosmetic that is disabled twice, with the reason being that the cosmetic doesn't appear on robot models. The comment is // doesn't appear on robot models
    • This robot also exists on the source file of Mannslaughter (though named Jarate Thrower), which suggests that this robot was going to appear on this mission but was ultimately cut.
  • There is an unused variant of the Bowman Rapid Fire. It lacks a permanent critboost, gatebot behavior and cosmetic.
  • There is an unused icon named sniper_bow_multi in the game files. It is presumably intended for the Bowman Rapid Fire.

漏洞

  • The blue lasers often glitch, being visible through solid objects and walls, even after the Sniper Robot has been killed.

画廊

Category:Mann vs. Machine