Ammo
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+50% reserve ammo and ammo and metal regeneration
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Bloodlust
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On kill, grants 2 seconds of Mini-Crits
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Cloaking
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Start the round with 15 seconds of invisibility Attacking before the 15 seconds will end it prematurely
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Conversion
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Mini-Crits become full Critical hits
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Extra Provisions
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+40% extra healing gained from all healing sources
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Gravedigging
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On death, summons a friendly Skeleton
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Haste
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+10% movement speed
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Haunting
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On death, the player who killed you is Marked For Death for 6 seconds
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Honorable Combat
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Double melee damage
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Patience
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Gain up to 7 health per second
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Precision
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+50% projectile speed and reduced spread
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Quickdraw
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+15% firing, reloading, and weapon switching speed.
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Resistance
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+10% damage resistance.
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Reveal
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On kill, reveals the three closest enemies for 5 seconds.
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Second Chance
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Once per round, players can be revived by a Medic.
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Stronghold
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When the Control Point unlocks, +1 capture rate and +20% damage resistance.
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