MN

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Revision as of 02:27, 25 December 2023 by MN (talk | contribs) (List of reported bugs!)
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MN
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Basic information
Gender: Male
Birth place: USA
Native language: English
Team Fortress 2
Favourite maps: Double Cross
Favourite hats: Byte'd BeakNunhoodBlighted Beak
Contact information
IRC nickname: MN


HOWDY

I'm MN :p I report and find a lot of map bugs for Valve games... that's pretty much it lol ⠀

List of reported bugs!

Reason Label
Unable to contact map maker :( [TBD]
Reported it to the map creator [Reported]
Known bug that isn't on the wiki [Known]
If it has been patch [Patched]

NOTE most of these were found by ME :3 - Total = 5

Sinshine

  • Both the RED and BLU teams can place buildings inside their 2nd forward spawns. [Reported]

Brew

  • It is possible to bypass certain pitfalls if the player falls fast enough due to the pitfall triggers not extending all the way to the bottom, resulting in not enough time spent in the triggers to kill them, [Reported]

Lakeside

  • In the spawn room, players are able to build Sentry Guns and Dispensers through the boarded up window near the Resupply Locker. [Reported]

Erebus

  • Players can build inside the RED spawn on the first stage of the map. [TBD]

Tr Dustbowl

  • There is a floating rock texture above the Stage 3 Control Point A. [Reported]

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