Team Fortress Wiki talk:3D Models
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3d models of cosmetics
Maybe doing 3d images of cosmetic items would be a good idea. Slimyboi500 (talk) 18:22, 7 December 2023 (UTC)
- Nope, discussed before. Too much effort, way too many cosmetics, too many technical issues such as certain parts of the cosmetic being invisible. We'll consider doing taunts, however.
| s | GrampaSwood (talk) (contribs) 18:29, 7 December 2023 (UTC)
- If we do taunts, then maybe we can make them GIFs to show what they look like. ----Slimyboi500 (talk) 18:28, 8 December 2023 (UTC)
- That's what the demonstrations are for. We can't have GIFs on 3D models as they're not actually 3D models, but rather just a bunch of images that it cycles between.
| s | GrampaSwood (talk) (contribs) 18:35, 8 December 2023 (UTC)
- That's what the demonstrations are for. We can't have GIFs on 3D models as they're not actually 3D models, but rather just a bunch of images that it cycles between.
3d models of buildings
I think that adding 3d images of Sentries, Dispensers, and Teleporters would be a good idea.
Slimyboi500 (talk) 18:38, 8 January 2024 (UTC)
- Could work, but there is no infobox for buildings.
| s | GrampaSwood (talk) (contribs) 18:39, 8 January 2024 (UTC)
- Yea, we don't just want to "leave them out in the open." I'd say we also add an infobox for the buildings as well.
- ----Slimyboi500 (talk) 18:44, 8 January 2024 (UTC)
- Easier said than done, plus it would only really be the 3D model viewer. It might look awkward.
| s | GrampaSwood (talk) (contribs) 18:47, 8 January 2024 (UTC)
- Easier said than done, plus it would only really be the 3D model viewer. It might look awkward.