User:GrampaSwood/DFT/Scout/Primary

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Scout.png

This is the page for the Scout's Primary weapon Damage and Function times.

Scattergun

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 10-104
Medium range 4-13
Long range 3-6
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8 - 14.1 / pellet
Function times
Attack interval 0.625 s
Reload (first) 0.7 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.

Force-A-Nature

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 9.42 / pellet
Base damage 100% 5.4 / pellet
Maximum fall-off 52.8% 2.85 / pellet
Pellet count 12
Point blank 9-113
Medium range 4-16
Long range 3-9
Pellet spread 30:1
Critical 16.2 / pellet
Mini-crit 7 - 12.5 / pellet
Function times
Attack interval 0.3125 s
Reload 1.4333 s
Values are approximate and determined by community testing.

Shortstop

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 18 / pellet
Base damage 100% 12 / pellet
Maximum fall-off 52.8% 6.33 / pellet
Pellet count 4
Point blank 18-72
Medium range 18-26
Long range 6-13
Pellet spread 50:1
Critical 36 / pellet
Mini-crit 16.2 - 24.2 / pellet
Function times
Attack interval 0.36 s
Reload 1.52 s
Values are approximate and determined by community testing.

Soda Popper

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3.168 / pellet
Pellet count 10
Point blank 10-104
Medium range 4-18
Long range 3-6
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8 - 14.1 / pellet
Function times
Attack interval 0.3125 s
Reload 1.1333 s
Values are approximate and determined by community testing.

Baby Face's Blaster

See also: Damage
Identical to: Scattergun
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 10-104
Medium range 4-13
Long range 3-6
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8 - 14.1 / pellet
Function times
Attack interval 0.625 s
Reload (first) 0.7 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.

Back Scatter

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 10-104
Medium range 4-13
Long range 3-6
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8 - 14.1 / pellet
Function times
Attack interval 0.625 s
Reload (first) 0.7 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.