User:GrampaSwood/DFT/Soldier/Primary

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Soldier.png

This is the page for the Soldier's Primary weapon Damage and Function times.

Rocket Launcher

See also: Damage
Damage and function times
Shot type Projectile
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 52.8% 48
Point blank 105-112
Medium range 33-66
Long range 24-48
Critical
Direct hit:
270
Splash:
135
Mini-crit
Direct hit:
122-151
Splash:
61-75
Splash damage
Minimum splash 50% 146 Hammer units
Damage reduction 1% / 2.88
Self-damage 45-85
Self damage (rocket jump) 32-46
Function times
Attack interval 0.8 s
Reload (first) 0.92 s
Reload (consecutive) 0.8 s
Values are approximate and determined by community testing.