Talk:Crusader's Crossbow
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Bolt vs Syringe
The description of the Crossbow refers to the projectiles as "special bolts" and it is a crossbow so that should be the correct term. The article refers them as syringes. So should the article refer to them as bolts or should it just remain as syringes? My vote would be bolt since that is what the actual item itself calls them. Mediarch ♥ Talk ♥ My Edits 11:03, 13 July 2024 (UTC)
- I think either works, but neither is preferable. A crossbow projectile is called a bolt, but in this case the projectile is a syringe, so neither is incorrect and neither is more correct than the other.
| s | GrampaSwood
(talk) (contribs) 11:52, 13 July 2024 (UTC)
- If that's the case then it should probably use them a bit more interchangeably. Currently it seems like it's biased towards and prefers Syringe. 25 uses for Syringe vs 7 for Bolt. Obviously some of that is unavoidable because of the update history and such but a bit more bolt would not hurt and could spice it up a little. Mediarch
♥ Talk ♥ My Edits 13:33, 13 July 2024 (UTC)
- If that's the case then it should probably use them a bit more interchangeably. Currently it seems like it's biased towards and prefers Syringe. 25 uses for Syringe vs 7 for Bolt. Obviously some of that is unavoidable because of the update history and such but a bit more bolt would not hurt and could spice it up a little. Mediarch
- I'm not sure that it's much of a problem, the strategy pages refer to them as bolts quite a bit too.
| s | GrampaSwood
(talk) (contribs) 13:55, 13 July 2024 (UTC)
- I'm not sure that it's much of a problem, the strategy pages refer to them as bolts quite a bit too.
reloading when not active, really?
it only reloads the first shot in the clip so, if you get clip upgrades in MVM it doesn't reload the clip, just the first one in the clip. Keenan (talk) 18:53, 3 September 2024 (UTC)
- IIRC that is the case, yes, but that would be considered a bug.
| s | GrampaSwood
(talk) (contribs) 18:55, 3 September 2024 (UTC)
- Based on the game's code (game\shared\tf\tf_weapon_rocketlauncher.cpp:L704-705. Yes, this means the Crossbow is a modified Rocket Launcher) it only checks if the clip is 0, rather than a dynamic number that changes based on the max primary ammo.
| s | GrampaSwood
(talk) (contribs) 19:15, 3 September 2024 (UTC)
- Based on the game's code (game\shared\tf\tf_weapon_rocketlauncher.cpp:L704-705. Yes, this means the Crossbow is a modified Rocket Launcher) it only checks if the clip is 0, rather than a dynamic number that changes based on the max primary ammo.
trivia addition
there should be an extra trivia mentioning how this is the only non-pyro weapon with the stat "This weapon will reload automatically when not active" Keenan (talk) 19:07, 3 September 2024 (UTC)
- This would break the XofY Trivia rule, comparing one item's characteristics to another's.
| s | GrampaSwood
(talk) (contribs) 19:09, 3 September 2024 (UTC)