Tug of War
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Tug of War is a community-created game mode added in Scream Fortress XVI with the October 10, 2024 Patch. It combines features from King of the Hill and Payload, featuring a central capture point that sits atop a pushable cart.
Contents
Gameplay
The capture point at the beginning of the round starts as neutral, to which either team must work to capture it. Upon capture, the team with control of the capture point may push the cart by standing on top of the capture point, which travels towards the opposing team's checkpoint. After capturing this checkpoint, their team's clock begins to count down, and results in victory upon reaching zero. The team not in control of the point cannot push the cart until they capture the point, to which they may then push the cart back towards the other team's checkpoint.
Strategy
Maps
Tug of War maps carry the tow_ prefix; community maps are identified with italic font.
Name | Picture | File name |
---|---|---|
Dynamite | tow_dynamite
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Update history
October 10, 2024 Patch #1 (Scream Fortress XVI)
- Added map: Dynamite.
Gallery
The HUD on Tug of War.
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